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By keffymckeff
#178342 I didn't see this suggestion before and I think it would make things easier for people who are making their own maps and want to set up spawn cycles.

Instead of just "fire on tick" and "fire on redstone" there should be a 3rd option that will fire on tick so long as their is an active redstone signal.

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By SKyTheThunder
#178424 It only takes a 2*2*1 contraption (namely a comparator with redstone leading back to one side) to turn a steady signal into a 1-tick-clock, so I don't really think it's all that important of a feature.
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