Allow custom pokemon textures to point to sprites
Posted: 22 Aug 2019 17:49
When creating a custom pokemon texture, it would be wonderful if we could also associate a sprite to that texture using the same name as the custom texture folder.
e.g. custom-blue would also associate to a form name of "blue" for that sprite.
So if I created a "blue" skin for bulbasaur, I could then create a matching sprite and end up with a structure like this inside the resource pack:
e.g. custom-blue would also associate to a form name of "blue" for that sprite.
So if I created a "blue" skin for bulbasaur, I could then create a matching sprite and end up with a structure like this inside the resource pack:
Code: Select all
assets/pixelmon/textures/pokemon/custom-blue/bulbasaur.png
assets/pixelmon/textures/sprites/pokemon/001-blue.png