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By Mach
#205115 Pixelmon has held a lack of danger and stakes. I feel as if this should be addressed. This would be done by improving the night similar to how night is dangerous in Minecraft. If pokemon and trainers become much more hostile at night than stakes become much higher as there is danger everywhere. If this was paired with loss = death then stakes would be higher and the first night would again become scary as you would have to fight for wool for a bed, thus recreating a survival experience.

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