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Method for obtaining Drowned Pokémon

PostPosted: 03 Aug 2020 18:29
by fapdos123
Drowned Pokémon can't be obtained legitimately yet, so the idea I had for making them obtainable is making it so if the Pokémon gets to spawn in Ultra Space, they'll spawn as their Drowned version.

This means that every Claydol (for example) that gets to spawn in the Ultra Space will be Drowned Claydol.

Method for obtaining Drowned Pokémon

PostPosted: 03 Aug 2020 23:36
by SKyTheThunder
Dunno. For me, that would make them far too common. Maybe more something like right-clicking them with Deep Sea Crystal?

Method for obtaining Drowned Pokémon

PostPosted: 04 Aug 2020 02:48
by ZodiacBullYT
Or even go as far as actually drowning them first.
Like you take them down to a certain Y: Co-ord in a water-y biome and then throw them out and right click them with a water specific item. (E.g. Deep sea scale/tooth, deep sea crystal or even a sea incense.) That way it just makes there be more steps to get them.

Method for obtaining Drowned Pokémon

PostPosted: 05 Aug 2020 09:26
by fapdos123
That wouldn't make much sense because some of the Drowned forms are water types and fishes like Finneon and Remoraid

Re: Method for obtaining Drowned Pokémon

PostPosted: 18 Jun 2021 11:00
by Skkitly
Well if you have the journeymap mod installed and change the dimension for when creating a waypoint to the drowned world and turning off all other dimensions you can actually go there

Method for obtaining Drowned Pokémon

PostPosted: 18 Jun 2021 12:18
by SKyTheThunder
Please don't necropost old threads.