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By 9Tales
#211878 In the Nether, it is very hot and water always evaporates. And Primal Groudon's ability Desolate Land creates very hot weather that makes Water-type moves instantly evaporate. See the connection? I propose that there be a config setting that makes the weather in The Nether always be extremely harsh sunlight, the same weather that Desolate Land creates.

My idea is that this is a config setting. Players can turn this setting on if they want the Nether to evaporate Water-type moves. However, if the team wants then the Nether can just always have Desolate Land weather.

Perhaps the Drowned World could be set to always essentually have heavy rain, the weather created by Primal Kyogre's ability Primordial Sea. The whole place is underwater; there shouldn't really be any Fire-type moves used. Drowned Rapidash probably wouldn't like that though.

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