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By enkilleridos
#95791 PokeJapan is the map of Japan split up into four regions. Kanto, Johto, Hoenn, and Sinnoh. These maps are fairly large, and are based on a topographical map of Japan.

Due to hardware limitations I had to split the project into different maps of the regions.

TO DO:
Spoiler:
Kanto Region:

Finish painting biomes of Kanto

Identify terrain issues.

Fix terrain issues/teraform the terrain for a more uniform terrain.

Start Legendary areas of Kanto

Johto Region:

Start painting biomes of Johto

Identify terrain issues

Fix terrain issues/terraform the terrain for a more uniform terrain

Start Legendary areas of Johto

Hoenn Region:

Start painting biomes of Hoenn

Identify terrain issues

Fix terrain issues/terraform the terrain for a more uniform terrain

Start Hoenn Legendary areas

Sinnoh Region:

Finish painting biomes of Sinnoh

Identify terrain issues

Fix terrain issues/terraforming for uniform terrain

Start Sinnoh Legendary areas.


Screenshot:

Image
Download Links:
http://goo.gl/REXaaK v0.0a
http://goo.gl/lRH7UE v0.1a
http://goo.gl/WhhRbv Kanto Region

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By enkilleridos
#97798 Okay, I'll put up some world painter images of what the latest update looks like. I have been playing around with world painter and have decided that terraforming is less of a pain in-game. I can also be as precise as my ocd allows in-game. The in-game map is far from ready for screenshots. These maps are very big, to allow servers and single player more flexability and add towns not in the games at all. While still being similar to the games landscape.
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By enkilleridos
#99699 Added the Kanto Image map and the biome painted .world file. A lot of work has to be done in-game, I will post an in-game screenshot after I have completed the first town. Beach Town I think I will call it.

I had problems with uploading the screenshot. You may have to right click and selected view image in new tab for it to show. Sorry about that.
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