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Re: [x16 -x22] PokeBox Texture Pack for Pixelmon

PostPosted: 06 Feb 2014 14:01
by Copy Cat Master
I take a quick look on the resource pack and I like it. I take a quick test on the disc and all the sound is clear and not buggy.

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You might want to post this resource pack on other website like the Minecraft forum to get more attention on this resource pack. I will be looking forward for it to be done 100%. :3

Re: [x16 -x22] PokeBox Texture Pack for Pixelmon

PostPosted: 06 Feb 2014 14:55
by PrincePanda
Copy Cat Master wrote:I take a quick look on the resource pack and I like it. I take a quick test on the disc and all the sound is clear and not buggy.

Image

You might want to post this resource pack on other website like the Minecraft forum to get more attention on this resource pack. I will be looking forward for it to be done 100%. :3



it is on the minecraft forum, under wip section in texture packs

no responses or feedback yet though, this community seems to be alot more active than the massive one there xD

Re: [x16 -x22] PokeBox Texture Pack for Pixelmon

PostPosted: 08 Feb 2014 20:33
by Copy Cat Master
I see.

By the way, can you add movement on the lava and water?. It look exact same like in the screenshot below which is kinda bother me because I cannot tell if it flowing or not unless I hear the water or lava flowing sound.

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Also, it seems the number is glitchy on the pokemon inventory. Try look at my pokemon level and HP number.

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P.S: I like that sun. xD

Re: [x16 -x22] PokeBox Texture Pack for Pixelmon

PostPosted: 09 Feb 2014 06:13
by PrincePanda
oki, a question, which version of pixelmon you use? this has only been tested so far with minecraft 1.6.4 and pixelmon 2.5.7, but will soon be updated :D

Re: [x16 -x22] PokeBox Texture Pack for Pixelmon

PostPosted: 09 Feb 2014 06:16
by Copy Cat Master
Minecraft V1.6.4 and Pixelmon 2.5.7 obviously. Also, the safari ball texture in the chest a bit bigger than the other ball.

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Don't get me wrong by the way. This resource pack is awesome. Hence, I am helping by reporting the error and etc. xD

Re: [x16 -x22] PokeBox Texture Pack for Pixelmon

PostPosted: 09 Feb 2014 06:31
by PrincePanda
Copy Cat Master wrote:Minecraft V1.6.4 and Pixelmon 2.5.7 obviously. Also, the safari ball texture in the chest a bit bigger than the other ball.

Image

Don't get me wrong by the way. This resource pack is awesome. Hence, I am helping by reporting the error and etc. xD


oki, looking into all of this, ty :D

oh and btw, thanks, it's a wip for a reason xD I need this info :P

Re: [x16 -x22] PokeBox Texture Pack for Pixelmon

PostPosted: 09 Feb 2014 07:06
by PrincePanda
also, if I may ask, what is your average FPS? and do you have optifine installed?

Re: [x16 -x22] PokeBox Texture Pack for Pixelmon

PostPosted: 09 Feb 2014 15:02
by Copy Cat Master
5-20 without optifine.

10-50 with optifine.

But most of the time I get like 10-30 (with optifine).

The resource pack do not make me lag at all, though.

Re: [x16 -x22] PokeBox Texture Pack for Pixelmon

PostPosted: 09 Feb 2014 16:22
by PrincePanda
Copy Cat Master wrote:5-20 without optifine.

10-50 with optifine.

But most of the time I get like 10-30 (with optifine).

The resource pack do not make me lag at all, though.


oki then with that FPS you SHOULD be seeing the water animation, do you have texture animation turned off in optifine? (askign troubleshooting questions to figure out what's up)

Re: [x16 -x22] PokeBox Texture Pack for Pixelmon

PostPosted: 09 Feb 2014 16:35
by connor_rayc
I especially liked the inventory,still some probs to fix wih shaders+this texture pack, but good job!