- 06 Mar 2014 09:27
#115259
I had decided to create a fully custom Hoenn region for my Pixelmon server and when I was almost through making it the first time I realized that I had made the scale way too large. On my second attempt I took about 2 hours to create everything and about another hour to get Bauxite ore and Apricorn trees added it (Apricorn trees are hard to get working in World Painter).
This is the result:
And you can see an isometric view of it in-game here:
http://www.pixelmonlegends.net/mapI may end up releasing this to the public, not sure yet and depending on how many people are interested. I had to fudge the biomes compared to the actual Hoenn region and Pokeloot/stone shards don't generate. Hope you guys like it!