I know using some brushes like noise looks more realistic from this view, but up-close it just covers the ground with a whole bunch of weird speckles. It looks out-of-place in Minecraft.
"Sorry poklaying dota2." -Zeecount 2014
"Sorry poklaying dota2." -Zeecount 2014
The sea is actually a bit more curvy, and there's that grass patch near Pyrite town... Those aren't really important but still.
Just saw I was a little reviving this topic. Is it still an actual project? If yes, I say you are ready to continue.
Head of Voice Actors
"Sorry poklaying dota2." -Zeecount 2014
Head of Voice Actors
So this is the current area for the lab. Foquine, if you'd like to help, could you sort of draw over the picture with some blueprints as to how you think it should be built? Anyone else who wants to try can do so as well
"Sorry poklaying dota2." -Zeecount 2014
Head of Voice Actors