Re: Pixelmon Dragon Gym
Posted:
30 May 2016 17:22
by Pokenerd8
The outside of your gym seems to be all over the place. not to mention plain stone very boring and the glass seems out of place. Your inside not that bad as it mixes different blocks togather and looks like a decent battle room.
Re: Pixelmon Dragon Gym
Posted:
31 May 2016 17:48
by Pokenerd8
i know what your intent is but going to be honest it don't look anything like what you were going for. your build flat on one side and random stone all over in the front. the mountain your basing it on much more rounded and tall. while your build is short and stone all over the place. you could use the extra room in the front to add on to your mountain. also i don't know about the granite and diorite being mixed in.
Pixelmon Dragon Gym
Posted:
10 Mar 2017 21:15
by TheOmniAdam
Hey Shykiyrm, I'm helping with Pixelmon in a volunteer capacity to implement gyms into the mod. I like the idea behind this gym a lot but I've seen a lot of submissions assume a bit about the terrain they will be surrounded by and makes for some designs that WOULD work great if they always spawned in a particular setting- I think this is a good example where nestled into a mountainous area it would be a very exciting "find" for there to be a cavern opening into a gym.
The reality is most of the time this will spawn in flat ground or close to it and might look kind of out of place- there might be design ways around it and I'd be very interested to see new iteration of this gym or even more contributions; I'm currently pushing for a new set of gyms/contributions and like the ideas in this build. Reach out to me if you'd be interested in resubmitting a new version of this or have any other builds you'd like to explore.