Exciting new information regarding Pixelmon!
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By MrMasochism
#200122 Welcome!

Pixelmon adds many aspects of the Pokémon into Minecraft, including the Pokémon themselves, battling, trading, and breeding. Pixelmon also includes an assortment of new items, including prominent items like Poké Balls and TMs, new resources like bauxite ore and Apricorns, and new decorative blocks like chairs and clocks.

For most of these features, Pixelmon attempts to match the mechanics of the Pokémon games as closely as possible, including battle mechanics that match the mechanics in the Generation 8 Pokémon games. However, some aspects of Pixelmon are original and deviate from the games, such as a breeding mechanic where Pokémon require a suitable environment around them in order to breed.

Pixelmon does not use the "random encounter" method (e.g., tall grass, caves) for encountering Pokémon. Instead, they spawn naturally in Overworld, and a player can engage them in battle. By default, normal Minecraft mobs are disabled and do not spawn when Pixelmon is installed, although they can be enabled by editing Pixelmon's config file.

Poké Balls can be purchased in Poké Marts (which spawn in towns) in exchange for PokéDollars, just as they are in the games. However, Poké Balls can also be crafted after the player acquires Apricorns and iron.

Most items, including Medicine, held items, and TMs, can be obtained from several different sources:
Crafting certain items.
PokéLoot chests, which serve the same purpose as item-filled Poké Balls in the Pokémon games.
Defeating boss Pokémon, Mega Evolved wild Pokémon that will always be several levels higher than the player's Pokémon.
The Pickup Ability, which gathers items the same way as in the Pokémon games.
Poké Marts, which can sell Medicine and TMs.

Pixelmon is designed so that players and servers can choose and create their own goals, whether this means completing the Pokédex, winning in player-vs.-player battles, or another goal entirely. There is no fixed progression of Gyms in Pixelmon, but servers may choose to implement this feature by using either NPC Trainers or players as Gym Leaders, and Badges are present in Pixelmon if servers wish to use them as marks of achievement.

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By SKyTheThunder
#205605 The guides on the wiki should get you started: https://pixelmonmod.com/wiki/Guides
If you have specific questions or need help with anything in particular, the easiest way to get support is our Support Discord (invite link in the sidebar to the right).
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By SKyTheThunder
#206066 You can't, sadly.
Minecraft Bedrock edition, which among others includes Xbox, is incompatible with Forge mods like Pixelmon. The mod would have to be rewritten from the ground up in a different language and would have to implement much of Forge's infrastructure as well. There are no plans to attempt that in the foreseeable future.
By Waldie
#206158 Where can we find info on future updates like 8.0.3 (a DEVBLOG).
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By SKyTheThunder
#206162 We don't give feature lists or ETAs for future versions. We used to in the past, but it neither really helped the devs nor the players.
The team works in their free time, so the constant public eye on them can create unnecessary pressure. It's easier if you don't have to constantly justify the roadmap or changes to the plan. On the other side of this, players seem much happier if they can immediately start exploring new features. Plus we avoid the hype trap where expectations and imaginations grow beyond what was announced, just to end in disappointment.

That said, then and again there are teasers for future content posted our Discord. Invite link in the sidebar to the right.