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Scarf is an option, Choice Band with HP/Attack is another option.
Infernape @Choice Band/Choice Scarf
-Mach Punch
-Close Combat
-Flare Blitz
-Shadow claw/Acrobatics
EVs: (If you can help it) 252 Atk, 252 Spd, 4 HP.
Nature: Adamant/Jolly
This is prob the best set you can run in the current no breeding pixelmon. Choice band makes Infernape hit like a truck, and it already will out speed a lot of the current pixelmon. Mach Punch is for the off chance something will outspeed you. Close Combat is basically your strongest option, and will destroy everything that doesn't resist it. Flare Blitz can be used against the occasional grass type. The last slot is up to you. Acrobatics can be a alternative to grass types, and the occasional Valcanora will fall to an acrobatics. But, Shadow Claw can be used against Gengar and other ghost types, which is why I would recommend that over acrobatics.
The nature is entirely up to you. Adamant can make your Infernape hit like a nuke, but Jolly will minimize the chance of you being outsped. Again, its up to you. I can't recommend one off the top of my head because they're both useful in different situations.
The item is again, up to you. Choice band can be used if you don't fear being outsped as much, and may be recommended if your going to run a Jolly nature. However, Choice Scarf will outspeed every un choice scarfed pokemon in the game, however, it won't hit nearly as hard as it does with a choice band.
Hope I helped ya.
Mach Punch is redundant if you use Choice Scarf. The most viable alternative would be Earthquake. It won't be used too much, but it's more useful than Mach Punch for a Scarf set.
Once U-turn actually works, it can be used as well.