This site is not for solicitation of services or 'purchasing' development. Please do not post requesting side mods/plugins and so on. Your thread will be removed, and you will receive a warning.
Details have changed a lot since I joined pixelmon on the api
I was doing some research for you and it looks like there is a new API being developed but isn't finished. In the topic it said it was supposed to be included in pixelmon 3.1 but with it being as unfinished as it is, I doubt it will make it.
I dunno what to tell you about that.. If there is a new API, that means the hooks you will be using will most likely be changing.
I dunno. Someone who actually codes side mods should hop in here to tell you if it is worth it to start it or wait until the new API is released
gamerdude16 » 26 May 2014 13:56 wrote:Okay thanks and with the API I am able to create plugins that would allow me to say use a command to give a random pixelmon? Or something that makes the server give money to a player when they defeat a pixelmon?
When the api is released this will be possible. As for now the api is not public yet. Nor is it finished.
General rule. Plugin = Bukkit API = Serverside
ForgeMod = Forge API = Client side/Serverside/Both.
Servers that run forge api can only use mods. Servers on craftbukkit/Spigot can only use plugins. MCPC servers use both, though it's considered experimental. And using an MCPC doesn’t mean it's easy to interact the two.