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By bobbanana09
#127782
MoeBoy76 » 17 Jun 2014 21:30 wrote:
bobbanana09 » Wed Jun 18, 2014 11:28 am wrote:
MrMasochism » 17 Jun 2014 21:26 wrote:One little change to that, due to a forge change, tms will not be kept from 3.0 to 3.1


So new IDs? Or just no TMS in your inventory & chests?

there are no longer Ids period


So how will /give and custom trainers work?

By TheGameAce
#127784 Oh gosh... No more IDs = No more selling the items in chest shops .-.
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By bobbanana09
#127785
TheGameAce » 17 Jun 2014 22:06 wrote:Oh gosh... No more IDs = No more selling the items in chest shops .-.


._. didn't even think of this....
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By MoeBoy76
#127786 have you guys even looked at how other servers are coping with just vanilla items and no Ids?
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By bobbanana09
#127787
MoeBoy76 » 17 Jun 2014 22:14 wrote:have you guys even looked at how other servers are coping with just vanilla items and no Ids?


I thought all items had IDs. For example, a diamond sword has the ID 276.

Or are you talking about 1.7, where you can just use names?
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By MoeBoy76
#127788
bobbanana09 » Wed Jun 18, 2014 12:19 pm wrote:
MoeBoy76 » 17 Jun 2014 22:14 wrote:have you guys even looked at how other servers are coping with just vanilla items and no Ids?


I thought all items had IDs. For example, a diamond sword has the ID 276.

Or are you talking about 1.7, where you can just use names?

i thought we were discussing Pixelmon 3.1 for minecraft 1.7.2, so yeah, no Ids
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By bobbanana09
#127790
MoeBoy76 » 17 Jun 2014 22:41 wrote:
bobbanana09 » Wed Jun 18, 2014 12:19 pm wrote:
MoeBoy76 » 17 Jun 2014 22:14 wrote:have you guys even looked at how other servers are coping with just vanilla items and no Ids?


I thought all items had IDs. For example, a diamond sword has the ID 276.

Or are you talking about 1.7, where you can just use names?

i thought we were discussing Pixelmon 3.1 for minecraft 1.7.2, so yeah, no Ids


Oh, well I still used the IDs in a chest shop in vanilla. That's why I was confused
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By bobbanana09
#127875
MrMasochism » 18 Jun 2014 20:08 wrote:Ids still exist in 1.7.2 it's just they are assigned internally. So custom trainers etc will still work


Oh ok, that makes a lot more sense. Thanks.
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