- 16 Aug 2014 00:38
#135337
So I was wondering if it were possible to have multiple worlds that allow pokemon to spawn in the wild. I am running Pixelmon 3.2.3 on Cauldron 1.7.10 and using the multiverse plugin to generate different worlds. One world will be a survival world where players can build anywhere and claim land and stuff, the other will be an on-going adventure map project. The problem I am facing is that I can't get pokemon to spawn in the second world, the players pokemon transfer to the new world fine and there doesn't seem to be any issue of people losing pokemon in the world but No wild pokemon spawn at all. I've tried generating the world as a single player map them importing it using multiverse but no matter what I try no wild pokemon will spawn in said world.
I have thought about using bungee to link two separate servers together however I would prefer if players were able to keep their items and pokemon across each world rather than have a different set of items and pokemon.
Has anybody else had this problem or have any solution I'd be interested in anything you guys can share.