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By PhillyCheesesteak
#146728 So here is my problem. If I place any pixelmon item in my world and change the Cauldron/Forge, it will change the item in the world with a new item with the same ID. For example I placed a bunch of spawners in my test world and when I updated my Cauldron, it changed all the spawners into Master Ball Chests. I was wondering if anyone knew a solution to this or a way around it, like a server mod or plugin?

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By Isi
#153649 Well, don't use numerical IDs, they're generated on world creation, and therefore unreliable/inconsistent. Easier to just use the name based identifiers.
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