I just opened up my Pixelmon server after my team have been working on a adventure style region (kanto), now, we plan to incooporate a 'wild' area which is a free to roam/catch/build area outside of the map, because we want to do this we have had to use worldguard regions to change flags in our regions - on top of this we want to experience to be right ie legit custom spawnings, so my question is, is there a way to turn off random pixelmon spawning in a specificed part of a map so that I can use only pixelmon spawner blocks to spawn the correct pokemon?
We currently have a system set up now which works, but it filled with bugs and glitches that the staff have to fix on a constant basis, and a solution for this would be being able to turn off random pixelmon spawning in a specified area, or having a biome that does not spawn pokemon (Not Sky or Hell Biome)
Thanks in Advance.