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http://tinypic.com/r/dndguv/8
---- Minecraft Crash Report ----
WARNING: coremods are present:
Java8CheckerCoremod (Pixelmon-1.8-4.0.8-universal.jar)
Contact their authors BEFORE contacting forge
// Don't be sad, have a hug! <3
Time: 10/21/15 12:02 AM
Description: Initializing game
java.lang.IllegalStateException: Splash thread
at net.minecraftforge.fml.client.SplashProgress.checkThreadState(SplashProgress.java:485)
at net.minecraftforge.fml.client.SplashProgress.finish(SplashProgress.java:538)
at net.minecraftforge.fml.client.FMLClientHandler.haltGame(FMLClientHandler.java:297)
at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:326)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:491)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:325)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraftforge.fml.client.SplashProgress.checkThreadState(SplashProgress.java:485)
at net.minecraftforge.fml.client.SplashProgress.finish(SplashProgress.java:538)
at net.minecraftforge.fml.client.FMLClientHandler.haltGame(FMLClientHandler.java:297)
at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:326)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:491)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:325)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 763640 bytes (0 MB) / 523501568 bytes (499 MB) up to 523501568 bytes (499 MB)
JVM Flags: 7 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M -Xmx512M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.10 FML v8.0.99.99 Minecraft Forge 11.14.3.1450 5 mods loaded, 5 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHI mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHI FML{8.0.99.99} [Forge Mod Loader] (forge-1.8-11.14.3.1450.jar)
UCHI Forge{11.14.3.1450} [Minecraft Forge] (forge-1.8-11.14.3.1450.jar)
UCHI customnpcs{1.8.0_beta} [CustomNPCs] (CustomNPCs_1.8.0_beta.jar)
UCHE pixelmon{4.0.8} [Pixelmon] (Pixelmon-1.8-4.0.8-universal.jar)
Loaded coremods (and transformers):
Java8CheckerCoremod (Pixelmon-1.8-4.0.8-universal.jar)
GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.4.0' Renderer: 'GeForce GT 555M/PCIe/SSE2'
Launched Version: 1.8-Forge11.14.3.1450
LWJGL: 2.9.1
OpenGL: GeForce GT 555M/PCIe/SSE2 GL version 4.4.0, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
https://www.reddit.com/r/Minecraft/comm ... more_help/