- 04 Jul 2016 06:50
#176929
Is that version going to be the one that gets bumped to 1.10? I really don't want to update to 1.10 right now. Is there any temp fix, or anyway to cap how many NPC's spawn?
Edit: I don't think this is the cause
, because the spawn rates still seem insanely low. I can stand in an open area for 10min and see only 4-5 things spawn. Here is my config. (I had spawn of psyduck, but removed it due to me thinking that was the issue.):
http://pastebin.com/t8VvLx7xEdit#2 xD: In one of my past posts you said that setting the "Max-Type"(Water, flying, Land, Underground) only changes for eligible spawn chunk. What defines an eligible spawn chunk, and does that mean if you keep getting players the pixelmon never stop spawning meaning you could have infinite pixelmon on the map with enough players?