I'm not sure if it's just me, but it seems like Pixelmon spawns high-level Pokemon much earlier than it used to. I'm going around with a team of level 8-9s, and I'm seeing regular Pokemon in the 20s and even 40-50s.
I've made sure to set "spawn levels by distance" to false, "spawn closer to player's level" to true, "higher levels underground" to false, and caveMaxMultiplier to 1 just to be on the safe side. I've also set it to use external JSON files for spawning and set all these values in the external file for good measure. The high-level Pokemon keep coming.
Is there a way to fix this, or is this just how it's supposed to be now?