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stetchy wrote:I have a bukkit server and I have no idea where to put the BukkitForge thing.
I have no coremods folder. The only Folders I have are Plugins, World, World-Nether and World-End.
How do I install it?
So lets be nice about this...
For bukkutforget to work u will need to mod your jar with the most recent forge version. The run it. There will be a folder named coremods. Put bukkitforge there. Run server again and it will make a plugins folder. And u r done!
stetchy wrote:Uhm with forge do you mean and I thought you could run it with a bukkit server.. . . .
You're either illiterate or dumb.
Get a vanilla Minecraft_server.jar from minecraft.net, then install Forge and place BukkitForge into the coremods folder.
Done, you have a bukkit bridge for a vanilla server.
This time, I'm pretty sure I did everything right.
1) Open minecraft_server.jar
2) Open forge.zip and place contents of forge.zip into minecraft_server.jar
3) Start minecraft_server.jar using 'run.bat'
4) Server boots up and no errors.
5) Take bukkitforge.jar and place into coremods.
6) Start minecraft_server.jar using 'run.bat'
I get errors at step 6
Time: 6/25/13 9:31 PM
Description: Exception in server tick loop
I'm 99.9% sure I did everything right. But then again, I do have a habit of missing small things.
If anything, ask me.
Warning Bukkitforge is more buggy on singleplayer. It was meant to be used for Multiplayer only!