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SPG wrote:Want a pokemon in game? Make it yourself
ThaxZombifiedxTech wrote:And i realize that but doesn't mean it should be locked. My problem is the same as him. I can't get pixelmon to load. I've installed Forge the latest version onto my 1.4.6 Client, then added the pixelmon just how it says by adding it to the .minecraft folder. But when i load up minecraft i don't see pokemon anywhere, & it doesn't say that the pixelmon mod is in the mod list?
Ok maybe if you had this problem you should of made a fourm about this but i dont see how this is not working its the most simpelest mod to install... Drag Database and mods into .minecraft ;/
or trying to put the zip in then extract files

But i'm not getting upset just frustrated is all.
If it works correctly, does that mean none of the regular minecraft monsters will spawn correct??
Note that forge must be the correct version for this mod to run.
ThaxZombifiedxTech wrote:I know its simple jack_attack. P.S. Like the Haunter
But i'm not getting upset just frustrated is all.
If it works correctly, does that mean none of the regular minecraft monsters will spawn correct??
i have found out, its not possible to have 1 pixelmon world, you would need a new server, it would be server wide if you added the mod to your server
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SPG wrote:Want a pokemon in game? Make it yourself

But I would like to host a second server with it being just Pixelmon With bukkit.
But i can't seem to get Forge to install on the server? Any ideas or help?

There should be a way to maybe turn it into a plugin so maybe it would be easier to change settings.

Also this is most likely wrong area to post but :O there should be a way after the first generation and so on gets completed there should be a way to turn the generation's on & off so people could have classic pokemon servers all a complete pokemon server. x)