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By Burgy
#58803
Text Tutorial | Show
So once you start up Blender you get this awesome cube
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Then you hit TAB to enter Edit mode

Then you hit A until every Vertice is selected (Orange)

Then you hit W for subdivide
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Then you delete half the cube along the X axis, the red line. (I did it wrong in the diagram)
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Then go over to modifiers in the properties tab, and add Mirror. (Should be defaulted for the X axis)
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Then drag this plus sign out
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Scroll down to the bottom, check off background images. Then download a reference image you would like, wireframes and diagrams work best.
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Then hit Add Image and select your image, for now i'll use Mudkip
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Now, to get your reference image showing. Hit 1 on the Numpad and 5 on the Numpad
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After that, now is the modelling part. Select two vertices you want to extend, hit E for extend and drag it where you want. Middle click to snap to a axis
Then just fool around till you are happy.


Also, when adding a new object do this. (Ill use a sphere for example)
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And now you have a high poly disco ball
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Decrease the polygons a bit at the bottom right
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Im thinking 6 and lower

Video Tutorial | Show
PLAYLIST
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-CLICKY- ^

Part 1

Part 2

Part 3

Part 4

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By AnDwHaT5
#59039 WOW just WOW thank you for posting this. Hopefully this will motivate everyone to use not just the guides but make more models. I prefer blender because of its usability over techne. That and there is WAY more options. Thank you greatly for this wonderful post.
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By sixsens
#71409 Just wanna say thanks for your blender tutorial video.
Help me a lot, could not do anything before.

I'm planing to do many model, starting with Gen 2..
Just did a Lugia Model
Thinking about next one
Wondering if Pikachu need to be redone.. i would like to give it a try soon..

Again thanks alot.
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By Kevaka953
#72299 Where you download it
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