User avatar
By dyinghere
#144398 Hm, I feel like the texture needs more definition, it looks a little bland right now. {Though I have no idea how you can go about doing that; maybe someone else can give better advice >.>} I think the outline of the eyes should be a little thicker too.

The model itself, I think the nose needs to be a little bit wider. It looks too narrow when looking top-down.

The image shows it more bulbous, and yours tapers a bit too much.

Image

User avatar
By joshua_DA
#144477
dyinghere wrote:Hm, I feel like the texture needs more definition, it looks a little bland right now. {Though I have no idea how you can go about doing that; maybe someone else can give better advice >.>} I think the outline of the eyes should be a little thicker too.

The model itself, I think the nose needs to be a little bit wider. It looks too narrow when looking top-down.

The image shows it more bulbous, and yours tapers a bit too much.

Image

fixed the problem about the nose tapering too much and thickened the eye outline a bit. about the shading, that's a problem on my part as im not that good in shading at the moment so i apologize for that
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