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Re: Ditto ~ (in Dropbox)

PostPosted: 17 Mar 2013 21:00
by Pokenerd8
thing is if i tried to make this smooth. it will have parts sticking out all over the place. + idea for an animation is went it moves it makes its head squish up and down. and smoothing it might make it waaaay harder on animators. unless they tell me other wise.

Re: Ditto ~ (in Dropbox)

PostPosted: 17 Mar 2013 21:39
by MrMasochism
No you are right about that pokenerd

Re: Ditto ~ (in Dropbox)

PostPosted: 18 Mar 2013 01:35
by KuryoZT
I compared the Techne picture to the sig, missing skirt and bra!
Serisouly looks awsome

Re: Ditto ~ (in Dropbox)

PostPosted: 19 Mar 2013 02:16
by ST392
Wow that must have taken some time. Very nice model, can't wait to catch one in game.

Re: Ditto ~ (in Dropbox)

PostPosted: 23 Mar 2013 04:58
by lilFR0STIFY
awesum :D so now that your working on ditto will pokemon breeding be worked on anytime soon?

Re: Ditto ~ (in Dropbox)

PostPosted: 21 Apr 2013 14:35
by SubGenesis
SPG wrote:
Tom_X wrote:It's awesome, I can't wait to see what things animators will do to this (the "transforming into other pk" animation o_O )

Im pretty sure it will just be a particle effect : p


I just thought of a great way of animating this; if you used the gi scale to flatten him (a lot) and widen him so he looks like a puddle of gloop, then add a particle effect, swap the models in the middle of this (the new one also being flat) and then this new model rises up again to it's normal proportions.

So in total this will look like ditto dematerialises and sinks down into what looks like a puddle and then rises back up again as a different pokemon.

I think I will also stick this on 'model ideas' to see what everyone thinks of this

Re: Ditto ~ (in Dropbox)

PostPosted: 08 May 2013 21:09
by Waterboyr
Great pokenerd you have real talent in all of your models! =D

Re: Ditto ~ (in Dropbox)

PostPosted: 23 May 2013 14:16
by wave2453
ya it looks really god well done :D