MrMasochism wrote:I think all that would be needed is for it to be able to open and close it's mouth but that would require the teeth to be modelled separately
I have each tooth modeled separatley I'm having trouble figuring out the best way to make a mouth though. any suggestions? I was considering deleting the block where the face is located and completely redoing it so I can shape a mouth for it.
Personally though, my biggest gripe is the legs. I'm sorry, I just can't see how they'd move, they're in a very stiff and awkward position. Which I think is largely because you've designed them a bit funny. Seems like you aimed to match the older pictures of Pinsir, but his legs have undergone a bit of a design change.. I think in gen 3? I'm not sure, it's hard to tell from the sprites. Using this image as a reference;
This seems to be the new style they're going with. Ovular, with a rod connecting it to the body instead of being attached itself. The leg is still very close to the body almost touching it, but not quite [might be wrong there, I had a horrible time finding an image of Pinsir from the front, so I guessed a bit just based on the fact that there's a connector rod]. It also has a pair of sockets the legs can fit into near the bottom [which is why I've added those curves to it]. Figured I'd point that out since you're redoing the body anyway so it'd be a good thing to keep in mind.
Rest of the model is looking good though, you've nailed every detail, and I'm personally looking forward to seeing the newly designed teeth [and hopefully legs] :3 Keep it up friend.
If you have in fact abandoned it, would you be willing to drop box Pinsir so that someone else may be able to finish it? Still really hope you haven't, it's so cool!