User avatar
By Burgy
#16132 So, recently i looked into this, and using any 3D Modelling software such as Blender or Maya
You can convert the model to the Java XML Format.
It's actually quite easy, and with Blender you can make it tons easier by using an addon plugin called "Blend2Java"
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First things first, make your model. I will be making a tutorial on that later, this is just for the conversion of your model.
For a test, maybe just use the original cube.
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Now, export it into a Wavefront format (.obj)
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After, open up the Converter software you have downloaded and installed.
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Then hit File>Batch Convert
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Now, you have to find the .xml format, its some weird name at the bottom i will have it int he screenshot. It took me forever to find.
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Then hit convert and you are done!

YEYEYEYEYEYEYEYYEYEYEY

User avatar
By MrMasochism
#16151 Sorry but that doesn't get us anywhere. I really wish it did but here is the issue...

Minecraft can only accept models in the forum of a bunch of cubes. Modelling programs put out meshes. These 2 things are incredibly different. Would take someone who really knew what they were doing to create a converter. This xml converter you have found doesn't do that. All it does is spit out exactly the same file in a very slightly different format. It still just throws out vertices and indices.
User avatar
By SPG
#16169
Burgy wrote:I will not rest till I have found a way to do this!

that makes 3 of us
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