- 15 Mar 2019 05:36
I can help with a few of those.
1: Enable "useBetterSpawnerConfig" in the "pixelmon.hocon" and restart the server. You'll get a file under "config/pixelmon/" that you can define spawning dimensions in. It'll only spawn stuff in those dimensions.
3: This may be possible using the US-specific worldgen settings, the "spawnUltraSpace" ones. I'm not sure if these are tied to spawnStructures, but if they are you will want to pre-generate non-Pixelmon worlds without Pixelmon first. Future additions (Zygarde cores, maybe? I've seen a few dynamic gen ideas for that in the Discord) may still show up, though. You'll probably also want to block the planting of berries and apricorns.
4: I'm not sure off the top of my head if this makes anything unavailable, apart from maybe water spawns. You can however tweak pretty much everything spawning-related using the spawn JSONs, which you can enable through "useExternalJSONFilesSpawning" in the "pixelmon.hocon". Same process as before, enable and then restart. This creates a "pixelmon" folder in the server's root (same place as "mods", "logs", etc.) with editable files.
For your other questions, the Discord (link to the right) may be worth joining. It's a lot more active than these forums.
Note: If you do enable external files of any kind, please read the Pixelmon changelogs for future versions carefully. You won't get any changes (fixes included) to the files you enabled unless you manually remove them and let the mod regenerate them.