User avatar
By jneff126
#241031 when creating custom moves ive ran into the issue of wanting to add a new biting move or punching move but they cannot be affected by strong jaw or iron fist. now i don't know how hard it would be to code this i know that sheer force works with new moves but that could be exception. ill leave a list of abilities that cannot add new moves to them.

mega launcher
strong jaw
reckless
sharpness
iron fist

User avatar
By SKyTheThunder
#241043 I guess on a technical level this could be done by switching those abilities to look for certain tags, which would be listed in the respective Move data files:

Code: Select all"tags": [
    "LAUNCHER",
    "BITE",
    "PUNCH",
    "SLICE"
]
(Of course not all at once.)
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