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Difference between revisions of "Graveyard"

From Pixelmon Wiki
m (Added Trivia)
(→‎Structure List: Added more structure info)
 
(One intermediate revision by one other user not shown)
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! class="unsortable" colspan="4" |{{tt|Stack size|The size of stacks (or for unstackable items, number) of this item in any given roll.}}
 
! class="unsortable" colspan="4" |{{tt|Stack size|The size of stacks (or for unstackable items, number) of this item in any given roll.}}
 
! class="unsortable" colspan="4" |{{tt|Weight|The weight of this item relative to other items in the pool.}}
 
! class="unsortable" colspan="4" |{{tt|Weight|The weight of this item relative to other items in the pool.}}
 +
! rowspan="2" |{{tt|Chance|The odds of finding any of this itemin a single chest.}}
 +
! rowspan="2" |{{tt|Avg.{{-}}per chest|The number of items expected per chest, averaged over a large number of chests.}}
 
|-
 
|-
 
!{{tt|1x|The chest draws 1 stack(s) randomly from this pool.}}
 
!{{tt|1x|The chest draws 1 stack(s) randomly from this pool.}}
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|style="text-align:center"|—
 
|style="text-align:center"|—
 
|style="text-align:center"|—
 
|style="text-align:center"|—
 +
|style="text-align:center"|{{percent|7.7|100}}
 +
|style="text-align:center"|0.077
 
|-
 
|-
 
|style="text-align:center"|Held Items
 
|style="text-align:center"|Held Items
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|style="text-align:center"|—
 
|style="text-align:center"|—
 
|style="text-align:center"|—
 
|style="text-align:center"|—
 +
|style="text-align:center"|{{percent|7.7|100}}
 +
|style="text-align:center"|0.077
 
|-
 
|-
 
|style="text-align:center"|Held Items
 
|style="text-align:center"|Held Items
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|style="text-align:center"|—
 
|style="text-align:center"|—
 
|style="text-align:center"|—
 
|style="text-align:center"|—
 +
|style="text-align:center"|{{percent|7.7|100}}
 +
|style="text-align:center"|0.077
 
|-
 
|-
 
|style="text-align:center"|Treasure
 
|style="text-align:center"|Treasure
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|style="text-align:center"|—
 
|style="text-align:center"|—
 
|style="text-align:center"|—
 
|style="text-align:center"|—
 +
|style="text-align:center"|{{percent|66|100}}
 +
|style="text-align:center"|0.833
 
|-
 
|-
 
|style="text-align:center"|Treasure
 
|style="text-align:center"|Treasure
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|style="text-align:center"|—
 
|style="text-align:center"|—
 
|style="text-align:center"|—
 
|style="text-align:center"|—
 +
|style="text-align:center"|{{percent|23.4|100}}
 +
|style="text-align:center"|0.250
 
|-
 
|-
 
|style="text-align:center"|Treasure
 
|style="text-align:center"|Treasure
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|style="text-align:center"|—
 
|style="text-align:center"|—
 
|style="text-align:center"|—
 
|style="text-align:center"|—
 +
|style="text-align:center"|{{percent|8.2|100}}
 +
|style="text-align:center"|0.083
 
|-
 
|-
 
|style="text-align:center"|Gems
 
|style="text-align:center"|Gems
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|style="text-align:center"|{{frac|5|25}}
 
|style="text-align:center"|{{frac|5|25}}
 
|style="text-align:center"|—
 
|style="text-align:center"|—
 +
|style="text-align:center"|{{percent|28|100}}
 +
|style="text-align:center"|0.600
 
|-
 
|-
 
|style="text-align:center"|Gems
 
|style="text-align:center"|Gems
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|style="text-align:center"|{{frac|5|25}}
 
|style="text-align:center"|{{frac|5|25}}
 
|style="text-align:center"|—
 
|style="text-align:center"|—
 +
|style="text-align:center"|{{percent|28|100}}
 +
|style="text-align:center"|0.600
 
|-
 
|-
 
|style="text-align:center"|Vanilla
 
|style="text-align:center"|Vanilla
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|style="text-align:center"|—
 
|style="text-align:center"|—
 
|style="text-align:center"|{{frac|10|56}}
 
|style="text-align:center"|{{frac|10|56}}
 +
|style="text-align:center"|{{percent|53.9|100}}
 +
|style="text-align:center"|2.143
 
|-
 
|-
 
|style="text-align:center"|Vanilla
 
|style="text-align:center"|Vanilla
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|style="text-align:center"|—
 
|style="text-align:center"|—
 
|style="text-align:center"|{{frac|10|56}}
 
|style="text-align:center"|{{frac|10|56}}
 +
|style="text-align:center"|{{percent|53.9|100}}
 +
|style="text-align:center"|2.143
 
|-
 
|-
 
|style="text-align:center"|Vanilla
 
|style="text-align:center"|Vanilla
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|style="text-align:center"|—
 
|style="text-align:center"|—
 
|style="text-align:center"|{{frac|10|56}}
 
|style="text-align:center"|{{frac|10|56}}
 +
|style="text-align:center"|{{percent|53.9|100}}
 +
|style="text-align:center"|2.143
 
|-
 
|-
 
|style="text-align:center"|Vanilla
 
|style="text-align:center"|Vanilla
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|style="text-align:center"|—
 
|style="text-align:center"|—
 
|style="text-align:center"|{{frac|2|56}}
 
|style="text-align:center"|{{frac|2|56}}
 +
|style="text-align:center"|{{percent|13.5|100}}
 +
|style="text-align:center"|0.214
 
|-
 
|-
 
|style="text-align:center"|Vanilla
 
|style="text-align:center"|Vanilla
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|style="text-align:center"|—
 
|style="text-align:center"|—
 
|style="text-align:center"|{{frac|7|56}}
 
|style="text-align:center"|{{frac|7|56}}
 +
|style="text-align:center"|{{percent|41|100}}
 +
|style="text-align:center"|1.500
 
|-
 
|-
 
|style="text-align:center"|Vanilla
 
|style="text-align:center"|Vanilla
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|style="text-align:center"|—
 
|style="text-align:center"|—
 
|style="text-align:center"|{{frac|7|56}}
 
|style="text-align:center"|{{frac|7|56}}
 +
|style="text-align:center"|{{percent|41|100}}
 +
|style="text-align:center"|1.500
 
|-
 
|-
 
|style="text-align:center"|Vanilla
 
|style="text-align:center"|Vanilla
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|style="text-align:center"|—
 
|style="text-align:center"|—
 
|style="text-align:center"|{{frac|5|56}}
 
|style="text-align:center"|{{frac|5|56}}
 +
|style="text-align:center"|{{percent|31|100}}
 +
|style="text-align:center"|1.071
 
|-
 
|-
 
|style="text-align:center"|Vanilla
 
|style="text-align:center"|Vanilla
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|style="text-align:center"|—
 
|style="text-align:center"|—
 
|style="text-align:center"|{{frac|5|56}}
 
|style="text-align:center"|{{frac|5|56}}
 +
|style="text-align:center"|{{percent|31|100}}
 +
|style="text-align:center"|1.071
 
|}
 
|}
  
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{|class="mw-collapsible mw-collapsed wikitable"
 
{|class="mw-collapsible mw-collapsed wikitable"
 
!style="text-align:center"|Variant
 
!style="text-align:center"|Variant
!style="text-align:center"|{{tt|ID|Used when spawning a structure with structure blocks.}}
+
!style="text-align:center"|Info
 
!style="text-align:center"|Image
 
!style="text-align:center"|Image
 
|-
 
|-
 
|Variant A
 
|Variant A
|<code>pixelmon:graveyard/graveyard_a</code>
+
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:graveyard/graveyard_a</code>
 +
{{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>pixelmon:chests/graveyard</code>
 +
 
 +
Builder: '''ZodiacBullYT'''
 
|[[File:Graveyard_A.png|150px]]
 
|[[File:Graveyard_A.png|150px]]
 
|-
 
|-
 
|Variant B
 
|Variant B
|<code>pixelmon:graveyard/graveyard_b</code>
+
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:graveyard/graveyard_b</code>
 +
{{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>pixelmon:chests/graveyard</code>
 +
 
 +
Builder: '''ZodiacBullYT'''
 
|[[File:Graveyard_B.png|150px]]
 
|[[File:Graveyard_B.png|150px]]
 
|-
 
|-
 
|Variant C
 
|Variant C
|<code>pixelmon:graveyard/graveyard_c</code>
+
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:graveyard/graveyard_c</code>
 +
{{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>pixelmon:chests/graveyard</code>
 +
 
 +
Builder: '''ZodiacBullYT'''
 
|[[File:Graveyard_C.png|150px]]
 
|[[File:Graveyard_C.png|150px]]
 
|-
 
|-
 
|Haunted Graveyard A
 
|Haunted Graveyard A
|<code>pixelmon:graveyard/graveyard_church_a</code>
+
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:graveyard/graveyard_church_a</code>
 +
 
 +
 
 +
Builder: '''ZodiacBullYT'''
 
|[[File:Graveyard_Church_A.png|150px]]
 
|[[File:Graveyard_Church_A.png|150px]]
 
|-
 
|-
 
|Haunted Graveyard B
 
|Haunted Graveyard B
|<code>pixelmon:graveyard/graveyard_church_b</code>
+
|{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:graveyard/graveyard_church_a</code>
 +
 
 +
 
 +
Builder: '''ZodiacBullYT'''
 
|[[File:Graveyard_Church_B.png|150px]]
 
|[[File:Graveyard_Church_B.png|150px]]
 
|}
 
|}

Latest revision as of 09:21, 19 March 2024

Graveyard Church A.png

Graveyard is a Pixelmon structure that spawns in Forest (Forge) biomes.

Pokémon

Land

Pokémon Rarity Level range Requirements Type
Spirit Breloom Ultra Rare 23-65 Night GrassType.pngGrass FightingType.pngFighting
Cubone Uncommon 10-28 Day GroundType.pngGround [[File:{{{6}}}Type.png|16px|link={{{6}}}]][[{{{6}}}|{{{6}}}]]
Spirit Dragapult Ultra Rare 60-75 Midnight DragonType.pngDragon GhostType.pngGhost
Spirit Drakloak Ultra Rare 50-55 Night DragonType.pngDragon GhostType.pngGhost
Spirit Dreepy Ultra Rare 25-45 Night DragonType.pngDragon GhostType.pngGhost
Spirit Eevee Ultra Rare 10-15 Night NormalType.pngNormal [[File:{{{6}}}Type.png|16px|link={{{6}}}]][[{{{6}}}|{{{6}}}]]
Spirit Espeon Ultra Rare 35-50 Night PsychicType.pngPsychic [[File:{{{6}}}Type.png|16px|link={{{6}}}]][[{{{6}}}|{{{6}}}]]
Spirit Flareon Ultra Rare 35-50 Night FireType.pngFire [[File:{{{6}}}Type.png|16px|link={{{6}}}]][[{{{6}}}|{{{6}}}]]
Spirit Glaceon Ultra Rare 45-50 Night IceType.pngIce [[File:{{{6}}}Type.png|16px|link={{{6}}}]][[{{{6}}}|{{{6}}}]]
Glameow Uncommon 5-15 Day NormalType.pngNormal [[File:{{{6}}}Type.png|16px|link={{{6}}}]][[{{{6}}}|{{{6}}}]]
Spirit Leafeon Ultra Rare 45-50 Night GrassType.pngGrass [[File:{{{6}}}Type.png|16px|link={{{6}}}]][[{{{6}}}|{{{6}}}]]
Spirit Mareanie Ultra Rare 15-37 Night PoisonType.pngPoison WaterType.pngWater
Spirit Milotic Ultra Rare 30-50 Midnight WaterType.pngWater [[File:{{{6}}}Type.png|16px|link={{{6}}}]][[{{{6}}}|{{{6}}}]]
Spirit Mimikyu Ultra Rare 15-45 Midnight GhostType.pngGhost FairyType.pngFairy
Murkrow Uncommon 5-29 DarkType.pngDark FlyingType.pngFlying
Phantump Rare 15-24 Night GhostType.pngGhost GrassType.pngGrass
Spirit Porygon2 Ultra Rare 25-40 Midnight NormalType.pngNormal [[File:{{{6}}}Type.png|16px|link={{{6}}}]][[{{{6}}}|{{{6}}}]]
Pumpkaboo Rare 15-24 Night GhostType.pngGhost GrassType.pngGrass
Purrloin Uncommon 9-19 Night DarkType.pngDark [[File:{{{6}}}Type.png|16px|link={{{6}}}]][[{{{6}}}|{{{6}}}]]
Rookidee Uncommon 7-17 FlyingType.pngFlying [[File:{{{6}}}Type.png|16px|link={{{6}}}]][[{{{6}}}|{{{6}}}]]
Spirit Shroomish Ultra Rare 2-22 Night GrassType.pngGrass [[File:{{{6}}}Type.png|16px|link={{{6}}}]][[{{{6}}}|{{{6}}}]]
Spirit Sylveon Ultra Rare 32-44 Night FairyType.pngFairy [[File:{{{6}}}Type.png|16px|link={{{6}}}]][[{{{6}}}|{{{6}}}]]
Spirit Toxapex Ultra Rare 38-55 Night PoisonType.pngPoison WaterType.pngWater
Spirit Umbreon Ultra Rare 45-50 Night DarkType.pngDark [[File:{{{6}}}Type.png|16px|link={{{6}}}]][[{{{6}}}|{{{6}}}]]
Spirit Vaporeon Ultra Rare 35-50 Night WaterType.pngWater [[File:{{{6}}}Type.png|16px|link={{{6}}}]][[{{{6}}}|{{{6}}}]]
Yamask Uncommon 10-27 Night GhostType.pngGhost [[File:{{{6}}}Type.png|16px|link={{{6}}}]][[{{{6}}}|{{{6}}}]]
Galarian Yamask Rare 10-27 Night GroundType.pngGround GhostType.pngGhost

Manmade

Pokémon Rarity Level range Requirements Type
Murkrow Uncommon 5-29 DarkType.pngDark FlyingType.pngFlying
Rookidee Uncommon 7-17 FlyingType.pngFlying [[File:{{{6}}}Type.png|16px|link={{{6}}}]][[{{{6}}}|{{{6}}}]]

Loot

Each graveyard chest contains items drawn from 4 pools (one per category), with the following distribution:

Category Item Stack size Weight Chance Avg.
per chest
1x 2x 1-2x 3-5x 1x 2x 1-2x 3-5x
Held Items Grid Spell Tag.pngSpell Tag 1 1/13 7.7% 0.077
Held Items Grid Thick Club.pngThick Club 1 1/13 7.7% 0.077
Held Items Grid Magnet.pngMagnet 1 1/13 7.7% 0.077
Treasure Grid Relic Copper.pngRelic Copper 1 10/24 66% 0.833
Treasure Grid Relic Silver.pngRelic Silver 1 3/24 23.4% 0.250
Treasure Grid Relic Gold.pngRelic Gold 1 1/24 8.2% 0.083
Gems Grid Ghost Gem.pngGhost Gem 1–3 5/25 28% 0.600
Gems Grid Dark Gem.pngDark Gem 1–3 5/25 28% 0.600
Vanilla Grid Bone.pngBone 1–5 10/56 53.9% 2.143
Vanilla Grid Spider Eye.pngSpider Eye 1–5 10/56 53.9% 2.143
Vanilla Grid Bone Meal.pngBone Meal 1–5 10/56 53.9% 2.143
Vanilla Grid Skeleton Skull.pngSkeleton Skull 1–2 2/56 13.5% 0.214
Vanilla Grid Dead Bush.pngDead Bush 1–5 7/56 41% 1.500
Vanilla Grid Cobweb.pngCobweb 1–5 7/56 41% 1.500
Vanilla Grid Crimson Fungus.pngCrimson Fungus 1–5 5/56 31% 1.071
Vanilla Grid Warped Fungus.pngWarped Fungus 1–5 5/56 31% 1.071

Gallery

Structure List

Variant Info Image
Variant A ID: pixelmon:graveyard/graveyard_a

Loot Tables: pixelmon:chests/graveyard

Builder: ZodiacBullYT

Graveyard A.png
Variant B ID: pixelmon:graveyard/graveyard_b

Loot Tables: pixelmon:chests/graveyard

Builder: ZodiacBullYT

Graveyard B.png
Variant C ID: pixelmon:graveyard/graveyard_c

Loot Tables: pixelmon:chests/graveyard

Builder: ZodiacBullYT

Graveyard C.png
Haunted Graveyard A ID: pixelmon:graveyard/graveyard_church_a


Builder: ZodiacBullYT

Graveyard Church A.png
Haunted Graveyard B ID: pixelmon:graveyard/graveyard_church_a


Builder: ZodiacBullYT

Graveyard Church B.png

Trivia

Prior to Pixelmon version 9, Graveyards used to look like this:

Variant ID Image Locations
Stone Graveyard graveyard_stone Stone Graveyard.png Plains
Sunflower Plains
Swamp Graveyard graveyard_swamp Swamp Graveyard.png Plains
Sunflower Plains
Swampland
Swampland M

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