Difference between revisions of "Guillotine"
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− | Guillotine is a | + | Guillotine is a damaging [[Normal]]-type move that faints the opponent if it hits. The accuracy of the move rises the higher the user's level is compared to the opponent's (with the formula (''User's Level''-''Opponent's Level'')+30), and will fail if the opponent is a higher level than the user. |
==Learnset== | ==Learnset== | ||
*{{p|Krabby}} (Level 31) | *{{p|Krabby}} (Level 31) |
Revision as of 21:01, 28 July 2016
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Guillotine is a damaging Normal-type move that faints the opponent if it hits. The accuracy of the move rises the higher the user's level is compared to the opponent's (with the formula (User's Level-Opponent's Level)+30), and will fail if the opponent is a higher level than the user.