Difference between revisions of "Gym"
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− | ''For | + | ''For [[sidemods]] that allow player-owned Gyms to be registered, see [[Another Gym Plugin]] and [[Gym Wars 2: Feebas Unleashed]].'' |
− | A Gym is a structure that spawns near [[towns]]. Gyms have an assortment of [[NPC Trainers]] inside of them, each specializing in | + | A Gym is a structure that spawns near [[towns]]. Gyms have an assortment of [[NPC Trainers]] inside of them, each specializing in a certain [[type]] that the Gym corresponds to. At the end of each Gym is a Gym Leader, an NPC Trainer who is more difficult to defeat than the other NPC Trainers. |
− | + | ==Levels== | |
− | At the end of each Gym is a Gym Leader. After defeating | + | The [[NPC Trainers]] inside a Gym vary in level. For the first four Gyms to spawn in a world, they will follow the level progression below. |
+ | {|class="wikitable" | ||
+ | !style="text-align:center"|Gym # | ||
+ | !style="text-align:center"|Level | ||
+ | |- | ||
+ | |style="text-align:center"|1 | ||
+ | |style="text-align:center"|15 | ||
+ | |- | ||
+ | |style="text-align:center"|2 | ||
+ | |style="text-align:center"|25 | ||
+ | |- | ||
+ | |style="text-align:center"|3 | ||
+ | |style="text-align:center"|35 | ||
+ | |- | ||
+ | |style="text-align:center"|4 | ||
+ | |style="text-align:center"|50 | ||
+ | |} | ||
+ | From the fifth Gym onwards, NPC Trainers will be set to "Equal" level, and will use Pokémon that are the same level as the highest-level Pokémon in the player's party. | ||
+ | ==Rewards== | ||
+ | After defeating a Gym Leader, the Gym Leader will give a random [[Badge]] and a random [[TM]] corresponding to the Gym's [[type]]. | ||
==Gym types== | ==Gym types== | ||
− | + | {|class="wikitable" | |
− | GrassGym.png|Grass Gym | + | !style="text-align:center"|Gym Name |
− | + | !style="text-align:center" colspan="2"|Type | |
+ | !style="text-align:center"|Image | ||
+ | !style="text-align:center"|{{tt|ID|Used when spawning a structure with /struc.}} | ||
+ | |- | ||
+ | |[[Electric Gym]] | ||
+ | |colspan="2" style="background:#{{Electric color}}"|{{t|Electric}} | ||
+ | |[[File:ElectricGym.png|150px]] | ||
+ | |electricgym | ||
+ | |- | ||
+ | |rowspan="2"|[[Fire Gym]] | ||
+ | |rowspan="2" colspan="2" style="background:#{{Fire color}}"|{{t|Fire}} | ||
+ | |[[File:InfernoGym.png|150px]] | ||
+ | |firegym | ||
+ | |- | ||
+ | |[[File:BeaconGym.png|150px]] | ||
+ | |firegym2 | ||
+ | |- | ||
+ | |[[Grass Gym]] | ||
+ | |colspan="2" style="background:#{{Grass color}}"|{{t|Grass}} | ||
+ | |[[File:GrassGym.png|150px]] | ||
+ | |grassgym | ||
+ | |- | ||
+ | |[[Grass/Bug Gym]] | ||
+ | |style="background:#{{Grass color}}"|{{t|Grass}} | ||
+ | |style="background:#{{Bug color}}"|{{t|Bug}} | ||
+ | |[[File:GrassBugGym.png|150px]] | ||
+ | |grassbuggym | ||
+ | |- | ||
+ | |[[Ground Gym]] | ||
+ | |colspan="2" style="background:#{{Ground color}}"|{{t|Ground}} | ||
+ | |[[File:GroundGym.png|150px]] | ||
+ | |groundgym | ||
+ | |- | ||
+ | |rowspan="2"|[[Ice Gym]] | ||
+ | |rowspan="2" colspan="2" style="background:#{{Ice color}}"|{{t|Ice}} | ||
+ | |[[File:SnowflakeGym.png|150px]] | ||
+ | |icegym | ||
+ | |- | ||
+ | |[[File:FrostfallGym.png|150px]] | ||
+ | |icegym2 | ||
+ | |- | ||
+ | |[[Psychic Gym]] | ||
+ | |colspan="2" style="background:#{{Psychic color}}"|{{t|Psychic}} | ||
+ | |[[File:PsychicGym.png|150px]] | ||
+ | |psychicgym | ||
+ | |- | ||
+ | |[[Rock Gym]] | ||
+ | |colspan="2" style="background:#{{Rock color}}"|{{t|Rock}} | ||
+ | |[[File:RockGym.png|150px]] | ||
+ | |rockgym | ||
+ | |- | ||
+ | |[[Steel Gym]] | ||
+ | |colspan="2" style="background:#{{Steel color}}"|{{t|Steel}} | ||
+ | |[[File:SteelGym.png|150px]] | ||
+ | |steelgym | ||
+ | |- | ||
+ | |rowspan="2"|[[Water Gym]] | ||
+ | |rowspan="2" colspan="2" style="background:#{{Water color}}"|{{t|Water}} | ||
+ | |[[File:SwimmersStronghold.png|150px]] | ||
+ | |watergym | ||
+ | |- | ||
+ | |[[File:StreamPlaza.png|150px]] | ||
+ | |watergym2 | ||
+ | |} | ||
==[[Config]] settings== | ==[[Config]] settings== | ||
*"spawnGyms": Whether Gyms will spawn naturally. | *"spawnGyms": Whether Gyms will spawn naturally. | ||
[[Category:Structures]] | [[Category:Structures]] |
Revision as of 01:25, 20 March 2017
For sidemods that allow player-owned Gyms to be registered, see Another Gym Plugin and Gym Wars 2: Feebas Unleashed.
A Gym is a structure that spawns near towns. Gyms have an assortment of NPC Trainers inside of them, each specializing in a certain type that the Gym corresponds to. At the end of each Gym is a Gym Leader, an NPC Trainer who is more difficult to defeat than the other NPC Trainers.
Contents
Levels
The NPC Trainers inside a Gym vary in level. For the first four Gyms to spawn in a world, they will follow the level progression below.
Gym # | Level |
---|---|
1 | 15 |
2 | 25 |
3 | 35 |
4 | 50 |
From the fifth Gym onwards, NPC Trainers will be set to "Equal" level, and will use Pokémon that are the same level as the highest-level Pokémon in the player's party.
Rewards
After defeating a Gym Leader, the Gym Leader will give a random Badge and a random TM corresponding to the Gym's type.
Gym types
Gym Name | Type | Image | ID | |
---|---|---|---|---|
Electric Gym | ![]() |
![]() |
electricgym | |
Fire Gym | ![]() |
![]() |
firegym | |
![]() |
firegym2 | |||
Grass Gym | ![]() |
![]() |
grassgym | |
Grass/Bug Gym | ![]() |
![]() |
![]() |
grassbuggym |
Ground Gym | ![]() |
![]() |
groundgym | |
Ice Gym | ![]() |
![]() |
icegym | |
![]() |
icegym2 | |||
Psychic Gym | ![]() |
![]() |
psychicgym | |
Rock Gym | ![]() |
![]() |
rockgym | |
Steel Gym | ![]() |
![]() |
steelgym | |
Water Gym | ![]() |
![]() |
watergym | |
![]() |
watergym2 |
Config settings
- "spawnGyms": Whether Gyms will spawn naturally.