Join our discord
In partnership with NodeCraft Logo NodeCraft


You are not logged in! Create an account or login to contribute! Log in here!

Difference between revisions of "Memory Card/es"

From Pixelmon Wiki
(Created page with "Un disco es un objeto equipable que cambia el tipo elemental de Silvally.")
 
(Created page with "Los discos pueden obtenerse al abrir un Cofre Ente en el Ultraespacio.")
 
Line 8: Line 8:
 
Un disco es un [[Special:MyLanguage/held item|objeto equipable]] que cambia el tipo elemental de [[Special:MyLanguage/Silvally|Silvally]].
 
Un disco es un [[Special:MyLanguage/held item|objeto equipable]] que cambia el tipo elemental de [[Special:MyLanguage/Silvally|Silvally]].
  
There are 17 different Memory Cards, one for each type. Silvally's [[RKS System]] [[ability]] will automatically adjust its typing (and the type of the [[Multi-Attack]] move) to that of the held card.
+
Existen 17 discos diferentes, uno para cada tipo (exceptuando el tipo Normal). La [[Special:MyLanguage/ability|habilidad]] [[Special:MyLanguage/RKS System|Sistema alfa]] de Silvally ajustará automáticamente su tipo elemental (y el del movimiento [[Special:MyLanguage/Multi-Attack|Multiataque]]) al que corresponda al disco equipado.
  
Memory Cards can be obtained by opening a [[Beast Chest]] in [[Ultra Space]].  
+
Los discos pueden obtenerse al abrir un [[Special:MyLanguage/Beast Chest|Cofre Ente]] en el [[Special:MyLanguage/Ultra Space|Ultraespacio]].  
  
The following cards currently exist:
+
Actualmente, existen los siguientes discos:
  
*[[File:Grid Bug Memory.png|16px]] [[Bug]] Memory
+
*[[File:Grid Bug Memory.png|16px]] Disco [[Special:MyLanguage/Bug|bicho]]
*[[File:Grid Dark Memory.png|16px]] [[Dark]] Memory
+
*[[File:Grid Dark Memory.png|16px]] Disco [[Special:MyLanguage/Dark|siniestro]]
*[[File:Grid Dragon Memory.png|16px]] [[Dragon]] Memory
+
*[[File:Grid Dragon Memory.png|16px]] Disco [[Special:MyLanguage/Dragon|dragón]]  
*[[File:Grid Electric Memory.png|16px]] [[Electric]] Memory
+
*[[File:Grid Electric Memory.png|16px]] Disco [[Special:MyLanguage/Electric|eléctrico]]
*[[File:Grid Fairy Memory.png|16px]] [[Fairy]] Memory
+
*[[File:Grid Fairy Memory.png|16px]] Disco [[Special:MyLanguage/Fairy|hada]]
*[[File:Grid Fighting Memory.png|16px]] [[Fighting]] Memory
+
*[[File:Grid Fighting Memory.png|16px]] Disco [[Special:MyLanguage/Fighting|lucha]]
*[[File:Grid Fire Memory.png|16px]] [[Fire]] Memory
+
*[[File:Grid Fire Memory.png|16px]] Disco [[Special:MyLanguage/Fire|fuego]]
*[[File:Grid Flying Memory.png|16px]] [[Flying]] Memory
+
*[[File:Grid Flying Memory.png|16px]] Disco [[Special:MyLanguage/Flying|volador]]
*[[File:Grid Ghost Memory.png|16px]] [[Ghost]] Memory
+
*[[File:Grid Ghost Memory.png|16px]] Disco [[Special:MyLanguage/Ghost|fantasma]]
*[[File:Grid Grass Memory.png|16px]] [[Grass]] Memory
+
*[[File:Grid Grass Memory.png|16px]] Disco [[Special:MyLanguage/Grass|planta]]
*[[File:Grid Ground Memory.png|16px]] [[Ground]] Memory
+
*[[File:Grid Ground Memory.png|16px]] Disco [[Special:MyLanguage/Ground|tierra]]
*[[File:Grid Ice Memory.png|16px]] [[Ice]] Memory
+
*[[File:Grid Ice Memory.png|16px]] Disco [[Special:MyLanguage/Ice|hielo]]
*[[File:Grid Poison Memory.png|16px]] [[Poison]] Memory
+
*[[File:Grid Poison Memory.png|16px]] Disco [[Special:MyLanguage/Poison|veneno]]
*[[File:Grid Psychic Memory.png|16px]] [[Psychic]] Memory
+
*[[File:Grid Psychic Memory.png|16px]] Disco [[Special:MyLanguage/Psychic|psíquico]]
*[[File:Grid Rock Memory.png|16px]] [[Rock]] Memory
+
*[[File:Grid Rock Memory.png|16px]] Disco [[Special:MyLanguage/Rock|roca]]
*[[File:Grid Steel Memory.png|16px]] [[Steel]] Memory
+
*[[File:Grid Steel Memory.png|16px]] Disco [[Special:MyLanguage/Steel|acero]]
*[[File:Grid Water Memory.png|16px]] [[Water]] Memory
+
*[[File:Grid Water Memory.png|16px]] Disco [[Special:MyLanguage/Water|agua]]

Latest revision as of 05:13, 26 July 2020

Other languages:
English • ‎español • ‎中文(中国大陆)‎ • ‎日本語

Un disco es un objeto equipable que cambia el tipo elemental de Silvally.

Existen 17 discos diferentes, uno para cada tipo (exceptuando el tipo Normal). La habilidad Sistema alfa de Silvally ajustará automáticamente su tipo elemental (y el del movimiento Multiataque) al que corresponda al disco equipado.

Los discos pueden obtenerse al abrir un Cofre Ente en el Ultraespacio.

Actualmente, existen los siguientes discos:

© 2012 - 2025 Pixelmon Mod