Clamp is a damaging Water-type move that traps the target for 4-5 turns. It will prevent the target from switching out or escaping, and it will also damage the target for 1/16 of their maximum HP each turn for the duration of the attack. The effects of Clamp will be negated if Rapid Spin is used by the afflicted Pokémon. In a wild Pokémon battle, the active Pokémon can still flee from battle if it is holding a Smoke Ball.
Learnset
By level
Pokémon
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Level
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Type
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Clamperl
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1
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Water
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