Join our discord
In partnership with NodeCraft Logo NodeCraft


You are not logged in! Create an account or login to contribute! Log in here!

Magnet Pull

From Pixelmon Wiki

In Battle

Magnet Pull is an Ability that prevents opposing Steel-type Pokémon from switching out or fleeing from battle manually. Moves such as Roar and U-turn will still cause the Pokémon to flee or switch out. A Pokémon holding a Shed Shell will be able to ignore this Ability's effects and switch out, while a Pokémon with Run Away or a Smoke Ball will still be able to flee.


Outside of Battle

If a Pokémon with Magnet Pull is in the first place in the party (even if fainted), Steel-type Pokémon spawn more frequently.

Any Pokémon with this ability is able to use the Ore Sense move skill.

Pokémon

Pokémon Type Ability 1 Ability 2 Hidden Ability
Alolan Geodude RockType.pngRock ElectricType.pngElectric Magnet Pull Sturdy Galvanize
Alolan Graveler RockType.pngRock ElectricType.pngElectric Magnet Pull Sturdy Galvanize
Alolan Golem RockType.pngRock ElectricType.pngElectric Magnet Pull Sturdy Galvanize
Magnemite ElectricType.pngElectric SteelType.pngSteel Magnet Pull Sturdy Analytic
Magneton ElectricType.pngElectric SteelType.pngSteel Magnet Pull Sturdy Analytic
Nosepass RockType.pngRock [[File:{{{3}}}Type.png|16px|link={{{3}}}]][[{{{3}}}|{{{3}}}]] Sturdy Magnet Pull Sand Force
Magnezone ElectricType.pngElectric SteelType.pngSteel Magnet Pull Sturdy Analytic
Probopass RockType.pngRock SteelType.pngSteel Sturdy Magnet Pull Sand Force
Meltan SteelType.pngSteel [[File:{{{3}}}Type.png|16px|link={{{3}}}]][[{{{3}}}|{{{3}}}]] Magnet Pull None None

© 2012 - 2022 Pixelmon Mod