Contents
Gen 8 Mechanics
In version 8.1.0 of Pixelmon, an overhaul was done to Pixelmon for Gen 8 movesets, with changes to TMs and the addition of TRs. Galarian generational blanks can be obtained from shopkeepers, Tier 1 and Tier 2 pokeloot and from Common, Uncommon, Rare and Spooky bosses. Alolan generational blanks can be found as tier 4 (Ultra Space) Special drops. Older generational blanks cannot be obtained without cheats.
TMs/TRs aren't in drop pools or craftable, instead players can use TMs and TRs to create/duplicate moves. By adding this Blank item to a Pokémon as a held item, the first move used (That is a legitimate TM/TR move) will imprint onto the blank. After x amount of move uses, the disk will complete and the player can remove it for use on another Pokémon or trade it away.
** At the moment TMs require 100 uses to fully complete ** At the moment TRs require 25 uses to fully complete ** The number of uses needed can be configured in the external drop files.
This means old players might find themselves with a lot of old TMs, these TMs, however, will only be useable on pokemon that still have Gen 7 movesets, or that still have these TMs listed in their stat files(Server Configurations).
Bug | Dark | Dragon | Electric | Fairy | Fighting | Fire | Flying | Ghost | Grass | Ground | Ice | Normal | Poison | Psychic | Rock | Steel | Water |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Generational TMs
Previous Mechanics
TMs are items that teach certain moves to Pokémon. They can be obtained from shopkeepers or as special drops. To have a Pokémon learn a move through the TM, the TM must be right-clicked on the desired Pokémon. If the TM is compatible with the Pokémon, the Pokémon will attempt to learn the move. By default, the TM will disappear when the move is successfully taught.
List of TMs
- TM01: Hone Claws
- TM02: Dragon Claw
- TM03: Psyshock
- TM04: Calm Mind
- TM05: Roar
- TM06: Toxic
- TM07: Hail
- TM08: Bulk Up
- TM09: Venoshock
- TM10: Hidden Power
- TM11: Sunny Day
- TM12: Taunt
- TM13: Ice Beam
- TM14: Blizzard
- TM15: Hyper Beam
- TM16: Light Screen
- TM17: Protect
- TM18: Rain Dance
- TM19: Telekinesis
- TM20: Safeguard
- TM21: Frustration
- TM22: Solar Beam
- TM23: Smack Down
- TM24: Thunderbolt
- TM25: Thunder
- TM26: Earthquake
- TM27: Return
- TM28: Dig
- TM29: Psychic
- TM30: Shadow Ball
- TM31: Brick Break
- TM32: Double Team
- TM33: Reflect
- TM34: Sludge Wave
- TM35: Flamethrower
- TM36: Sludge Bomb
- TM37: Sandstorm
- TM38: Fire Blast
- TM39: Rock Tomb
- TM40: Aerial Ace
- TM41: Torment
- TM42: Facade
- TM43: Flame Charge
- TM44: Rest
- TM45: Attract
- TM46: Thief
- TM47: Low Sweep
- TM48: Round
- TM49: Echoed Voice
- TM50: Overheat
- TM51: Ally Switch
- TM52: Focus Blast
- TM53: Energy Ball
- TM54: False Swipe
- TM55: Scald
- TM56: Fling
- TM57: Charge Beam
- TM58: Sky Drop
- TM59: Incinerate
- TM60: Quash
- TM61: Will-O-Wisp
- TM62: Acrobatics
- TM63: Embargo
- TM64: Explosion
- TM65: Shadow Claw
- TM66: Payback
- TM67: Retaliate
- TM68: Giga Impact
- TM69: Rock Polish
- TM70: Flash
- TM71: Stone Edge
- TM72: Volt Switch
- TM73: Thunder Wave
- TM74: Gyro Ball
- TM75: Swords Dance
- TM76: Struggle Bug
- TM77: Psych Up
- TM78: Bulldoze
- TM79: Frost Breath
- TM80: Rock Slide
- TM81: X-Scissor
- TM82: Dragon Tail
- TM83: Work Up
- TM84: Poison Jab
- TM85: Dream Eater
- TM86: Grass Knot
- TM87: Swagger
- TM88: Pluck
- TM89: U-Turn
- TM90: Substitute
- TM91: Flash Cannon
- TM92: Trick Room
- TM93: Wild Charge
- TM94: Rock Smash
- TM95: Snarl
- TM96: Mega Punch
- TM97: Razor Wind
- TM98: Whirlwind
- TM99: Mega Kick
- TM100: Horn Drill
- TM101: Body Slam
- TM102: Take Down
- TM103: Double-Edge
- TM104: Bubble Beam
- TM105: Water Gun
- TM106: Pay Day
- TM107: Submission
- TM108: Counter
- TM109: Seismic Toss
- TM110: Rage
- TM111: Mega Drain
- TM112: Dragon Rage
- TM113: Fissure
- TM114: Teleport
- TM115: Mimic
- TM116: Bide
- TM117: Metronome
- TM118: Self-Destruct
- TM119: Egg Bomb
- TM120: Swift
- TM121: Skull Bash
- TM122: Soft-Boiled
- TM123: Sky Attack
- TM124: Psywave
- TM125: Tri Attack
- TM126: Dynamic Punch
- TM127: Headbutt
- TM128: Curse
- TM129: Rollout
- TM130: Zap Cannon
- TM131: Sweet Scent
- TM132: Snore
- TM133: Icy Wind
- TM134: Giga Drain
- TM135: Endure
- TM136: Iron Tail
- TM137: Dragon Breath
- TM138: Mud-Slap
- TM139: Ice Punch
- TM140: Sleep Talk
- TM141: Defense Curl
- TM142: Thunder Punch
- TM143: Detect
- TM144: Steel Wing
- TM145: Fire Punch
- TM146: Fury Cutter
- TM147: Nightmare
- TM148: Focus Punch
- TM149: Water Pulse
- TM150: Bullet Seed
- TM151: Shock Wave
- TM152: Secret Power
- TM153: Skill Swap
- TM154: Snatch
- TM155: Roost
- TM156: Brine
- TM157: Dragon Pulse
- TM158: Drain Punch
- TM159: Silver Wind
- TM160: Recycle
- TM161: Avalanche
- TM162: Stealth Rock
- TM163: Captivate
- TM164: Dark Pulse
- TM165: Natural Gift
- TM166: Infestation
- TM167: Nature Power
- TM168: Power-Up Punch
- TM169: Dazzling Gleam
- TM170: Confide
- TM171: Aurora Veil
- TM172: Brutal Swing
- TM173: Smart Strike
- TM174: Leech Life
HMs
HMs are similar to TMs, teaching certain moves to Pokémon, except that they can be used infinitely without disappearing. Unlike in the Pokémon games, these moves can be deleted or overwritten by other moves normally.
HMs are used to be obtained as special drops however, HMs can no longer be obtained naturally as of 8.2.0.
- HM01: Cut
- HM02: Fly
- HM03: Surf
- HM04: Strength
- HM05: Defog
- HM06: Rock Smash
- HM07: Waterfall
- HM08: Rock Climb
- HM09: Whirlpool
- HM10: Dive