Login Logout Preferences
Jump to: navigation, search

Beldum

←(#373) Salamence Beldum (#374) Metang (#375)→
Beldum
#374
Type
Steel Psychic
Catch rate
3
Abilities
Clear Body
Hidden Ability
Light Metal
Spawn time*
Dawn/Day/Dusk/Night
Level range in wild
5-19
Spawn location
Land
Gender ratio
Genderless
EV yield
1 Defense
Mount
None
Egg Groups
Mineral
Behavior
Timid 80%
Neutral 0%
Aggressive 20%
Modeled by
SPG
Textured by
Dragonspainter
Animated by
Xander
Voiced by
N/A

Beldum is a dual-type Steel/Psychic Pokémon that evolves into Metang at level 20, and evolves further into Metagross at level 45.

Instead of blood, a powerful magnetic force courses through Beldum's body. This Pokémon communicates with others by sending controlled pulses of magnetism.

Spawn Biomes

Biome
Time
Location
Condition
Rarity
Mesas Day Land y≥70 None Rare
Ice Plains Spikes Day Land y≥70 None Rare
The End Any Land None Rare
Any Any Underground y≤40 None Ultra Rare
  • This Pokemon can spawn naturally or forced if the above conditions are met

Stats

HP: 40
Attack: 55
Defense: 80
Sp. Atk: 35
Sp. Def: 60
Speed: 30
Total: 300

Drops

Drop Chance Quantity
Grid Iron Nugget.pngIron Nugget 100% 1-3

Type effectiveness

BugType.png DarkType.png DragonType.png ElectricType.png FairyType.png FightingType.png FireType.png FlyingType.png GhostType.png GrassType.png GroundType.png IceType.png NormalType.png PoisonType.png PsychicType.png RockType.png SteelType.png WaterType.png
½× ½× ½× ½× ½× ½× ¼× ½× ½×

Moves

By level

Level Move Type Category Power Accuracy PP
011 Take Down NormalType.pngNormal Physical 90 85% 20

By TM/HM

TM Move Type Category Power Accuracy  PP 
Bag TM Normal Sprite.png TM102 Take Down NormalType.pngNormal Physical 90 85% 20
Bag TM Normal Sprite.png TM127 Headbutt NormalType.pngNormal Physical 70 100% 15

By move tutor

Move Type Category Power Accuracy PP
Iron Defense SteelType.pngSteel Status 15
Iron Head SteelType.pngSteel Physical 80 100% 15
Zen Headbutt PsychicType.pngPsychic Physical 80 90% 15
  • Bold indicates a move that gets STAB when used by Beldum.

By event move tutor

Move Type Category Power Accuracy PP
Hold Back NormalType.pngNormal Physical 40 100% 40

Breeding environment

Steel

Block Value
Grid Block of Gold.pngBlock of Gold 3
Grid Block of Iron.pngBlock of Iron 3
Grid Detector Rail.pngDetector Rail 2
Grid Iron Bars New.pngIron Bars 2
Grid Iron Door.pngIron Door 2
Grid Piston.pngGrid Piston Head.pngPiston 2
Grid Rail.pngRail 1
Grid Stone.pngStone 1

Psychic

Block Value
Grid Block of Diamond.pngBlock of Diamond 3
Grid Block of Emerald.pngBlock of Emerald 3
Grid Block of Quartz.pngBlock of Quartz 3
Grid Bookshelf.pngBookshelf 2
Grid Carpet.pngCarpet 1
Grid Enchantment Table.pngEnchantment Table 3
Grid Sign.pngSign 2