PixelHunt is a Pixelmon sidemod that starts and maintains four random hunts for specific Pokémon with specific natures. When a player catches a requested Pokémon, they get a configurable reward, by default made up of Balls, Rare Candies and economy money (if an economy plugin is present). Once a hunt is completed, a message will show everybody who won, and a new hunt will automatically begin.
Any hunted Pokémon caught will also get their IVs upgraded by a configurable amount, depending on their rarity and whether they have the correct nature.
|Minecraft version||Pixelmon version||PixelHunt version|
PixelHunt is meant to be run on a server, and cannot be used by clients. SpongeForge needs to be present in the same folder, as well as a Sponge economy plugin (EconomyLite is recommended) if you intend to use monetary rewards.
- Download PixelHunt for your version of Minecraft and Pixelmon.
- Place the downloaded .jar file in the mods folder, along with SpongeForge and your economy plugin of choice.
- Start the server and wait for it to load.
- Open the PixelHunt.conf file in the server's config folder, and edit to taste.
- Use the
/hunt reloadcommand to load any changes into PixelHunt.
Note: Command syntax is displayed in the standard Minecraft command format. An explanation of this format can be found here.
/hunts) : Shows a list of all active hunts.
<slot>: Starts a new hunt, getting rid of the existing hunt in the given list slot.
/hunt reload: Reloads the PixelHunt configuration.
Note: The base hunt permission is required for people to check out ongoing hunts, and should not be omitted.
There is no version history available for this sidemod just yet.