Poké Balls are small, round objects used for capturing and containing wild Pokémon. They may not be used to capture another Trainer's Pokémon or a boss Pokémon.
Poké Balls may be used outside of or during a battle with a wild Pokémon. When not engaged with a Pokémon, using the Poké Ball will throw it. This technique requires aiming at the Pokémon that is to be capture by placing the mouse cursor over the Pokémon. Using this technique, there is a small chance that the thrown Poké Ball will break into its component parts (lid, button, and base) if the Poké Ball misses the Pokémon and hits a block. If this happens, it is possible to collect the broken pieces and reconstruct the Poké Ball in the crafting interface. Cherish Balls, GS Balls, Master Balls, and Park Balls cannot break in this manner.
If engaged in a Pokémon battle, during a turn, clicking on the Bag option will show all Poké Balls in the Minecraft inventory under the Poké Balls tab. This method requires no aim as any selected Poké Ball will be automatically thrown at the wild Pokémon.
The different types of Poké Balls each have different effects, usually related to catch rate.
- Cherish Ball: 1× catch rate.
- Dive Ball: 3.5× catch rate if the Pokémon is in water.
- Dusk Ball: 3.5× catch rate in dark places.
- Fast Ball: 4× catch rate on Pokémon with 100 base speed or more.
- Friend Ball: Sets a captured Pokémon's happiness to 200.
- Great Ball: 1.5× catch rate.
- GS Ball: 1× catch rate.
- Heal Ball: Fully heals HP and status of captured Pokémon.
- Heavy Ball: Increased catch rate on heavy Pokémon.
- Level Ball: Increased catch rate the lower the wild Pokémon's level is compared to the player's active Pokémon.
- Love Ball: 8× catch rate if the wild Pokémon is the same species and opposite gender as the player's active Pokémon.
- Lure Ball: 3× on Pokémon found via fishing.
- Luxury Ball: Causes the captured Pokémon to gain more happiness from happiness gains.
- Master Ball: Catches Pokémon without fail.
- Moon Ball: 4× catch rate if Pokémon is in an evolutionary family involving a Moon Stone.
- Nest Ball: Increased catch rate on lower-leveled Pokémon.
- Net Ball: 3× catch rate on Bug and Water-type Pokémon.
- Park Ball: Catches Pokémon without fail.
- Poké Ball: 1× catch rate, most basic Poké Ball.
- Premier Ball: Causes the captured Pokémon to emit a red particle effect when sent out.
- Quick Ball: 5× catch rate if used on the first turn of a battle.
- Repeat Ball: 3× catch rate on species of Pokémon that the player already owns.
- Safari Ball: 1.5× catch rate in Plains biomes.
- Sport Ball: 1.5× catch rate on Bug-type Pokémon.
- Timer Ball: Increased catch rate the longer the battle is.
- Ultra Ball: 2× catch rate.
- Beast Ball: 5x catch rate when used on Ultra Beasts. 0.1x for everything else.
Note: Beast Balls, Lure Balls and Repeat Balls do not have their benefits implemented in the mod yet and are functionally equivalent to normal Poké Balls.
A few items are needed to begin making Poké Balls:
- A crafting table
- A furnace
- A hammer of any given material
- A Pixelmon anvil (not the same as Minecraft's anvil; used for forming ball lids/bases once discs are crafted)
Although each Poké Ball differs, they are all crafted similarly.
- Smelt three Apricorns of the required colors for the desired Poké Ball (a list of which can be found here).
- Lay them in a row on the crafting table to produce a disc from the Apricorns.
- Lay three iron ingots or aluminum ingots in a row on the crafting table to produce iron discs/aluminum discs.
- Place the disc on a Pixelmon anvil, and use a hammer to turn the disc into a lid for a specific Poké Ball (color of Apricorns determines type of Poké Ball produced at end). Do this by using the anvil with it in hand and then hitting the anvil until the disc appears to be a complete half-sphere; then, use the anvil to retrieve the lid.
- Place the metal disc on the Pixelmon anvil and repeat the process.
- Craft a stone button (a wooden button will not work).
- Put the lid, button, and base in a crafting interface (any arrangement will do), and a Poké Ball will be crafted.
Note: Cherish Balls, GS Balls, Master Balls, and Park Balls cannot be crafted.
- "allowCaptureOutsideBattle": If set to false, players cannot throw Poké Balls and catch Pokémon outside of battle.
NBT tag IDs
The Poké Ball that a Pokémon is contained inside of is stored internally in NBT using an ID. This can be used when editing a Pokémon's NBT tags or specifying the containing Poké Ball with the /pokespawn and /pokegive commands.