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  • [[File:Grid Eject Button.png|right]] ...lder's Trainer is able to choose which Pokémon to send out next. An Eject Button has no effect if the there are no other Pokémon to switch into. {{HeldItem
    687 bytes (124 words) - 08:41, 18 August 2018
  • #REDIRECT [[Eject Button]]
    26 bytes (3 words) - 21:14, 8 June 2015

Page text matches

  • *{{i|Eject Button}}
    8 KB (1,216 words) - 18:10, 24 August 2019
  • |A2= |B2=Button |C2= |B2-link={{mclink|Button}}
    2 KB (454 words) - 02:04, 3 January 2017
  • |C1=Button |C1-link={{mclink|Button}}
    92 KB (14,808 words) - 17:11, 29 November 2018
  • |C1=Button |C1-link={{mclink|Button}}
    5 KB (824 words) - 13:04, 13 June 2018
  • |A2= |B2=Button |C2= |B2-link={{mclink|Button}}
    2 KB (351 words) - 19:59, 20 May 2017
  • ...n]]/[[Volt Switch]] switching out the user when the target uses an [[Eject Button]] ...switching out with [[U-turn]], [[Volt Switch]], [[Baton Pass]], or [[Eject Button]]
    218 KB (30,525 words) - 08:30, 24 July 2018
  • #Click the arrow underneath the "PLAY" button. <div class="play-button"></div>
    6 KB (948 words) - 16:51, 25 August 2019
  • |A2= |B2=Button |C2= |B2-link={{mclink|Button}}
    4 KB (763 words) - 14:17, 22 March 2017
  • Hooray! We have Poké Ball discs. Next, just make some {{mc|Button|stone buttons}}, nothing serious. Now, grab some [[iron ingots]] or [[alumi |A2= |B2=Button |C2=
    12 KB (2,100 words) - 20:57, 13 July 2017
  • |A2= |B2=Button |C2= |B2-link={{mclink|Button}}
    788 bytes (132 words) - 14:42, 22 March 2017
  • ...it misses its target, and will drop the component lid, a {{mc|Button|stone button}}, and an [[iron base]]. No Poké Ball lids exist for [[Cherish Balls]], [[
    1 KB (195 words) - 20:51, 3 June 2016
  • ...ifferent [[badges]]. You can register a Badgecase by clicking the register button on the top of the GUI when you first craft it. Once it is registered, it ca
    3 KB (482 words) - 01:39, 7 July 2018
  • |A2= |B2=Button |C2= |B2-link={{mclink|Button}}
    1 KB (208 words) - 20:04, 20 May 2017
  • |B2 = Button |B2-link={{mclink|Button}}
    1 KB (192 words) - 13:15, 13 June 2018
  • ...t the thrown Poké Ball will break into its component parts ([[lid]], {{mc|button}}, and [[base]]) if the Poké Ball misses the Pokémon and hits a block. If *Craft a stone {{mc|button}} (a wooden button will not work).
    8 KB (1,309 words) - 09:11, 1 May 2019
  • |A2=Obsidian|B2=Button|C2=Obsidian |B2-link={{mclink|Button}}
    1,023 bytes (171 words) - 01:59, 21 March 2017
  • ...[[Water]]-type moves), although they have to be kept afloat with the jump button or else they will sink to the bottom, similar to navigating water on foot. ...constant height above water without need to hold the jump button. The jump button can be pressed to make them descend underwater, where the player will recei
    5 KB (772 words) - 15:50, 18 July 2019
  • |A2=|B2=Button |C2= |B2-link={{mclink|Button}}
    1 KB (217 words) - 12:30, 13 May 2019
  • |A2=|B2=Button |C2= |B2-link={{mclink|Button}}
    955 bytes (154 words) - 20:06, 20 May 2017
  • |A2=Iron Ingot|B2=Button|C2=Iron Ingot |Output=Eject Button
    7 KB (1,134 words) - 14:25, 15 April 2018

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