Abilities are passive effects that each Pokémon possesses for use in battle. A Pokémon may only have one ability at a time; this ability cannot be changed. A Pokémon's ability is decided when the Pokémon spawns, and is chosen from a pool of up to three possible abilities that the Pokémon can have, depending on the Pokémon's species. This ability cannot be changed without the use of external programs that edit NBT tags.
Of the pool of possible abilities a Pokémon can have, there are one or two normal abilities and possibly one hidden ability. If the Pokémon has two possible normal abilities, there is an equal chance that either of them will be that Pokémon's ability. Hidden abilities are significantly rarer than normal abilities; each Pokémon has a 1150 chance of having its hidden ability. The combination of types of abilities that a Pokémon may have include:
- One normal ability
- One normal ability, one hidden ability
- Two normal abilities, one hidden ability
Not all abilities are implemented in Pixelmon yet. The abilities that are not implemented are labeled "Coming Soon!" and have no effect in battle.
When two Pokémon breed and neither of the parents are Ditto, there is an 80% chance that the mother will pass her ability to her offspring, including hidden abilities.
Implemented abilities
- Battle Armor
- Big Pecks
- Blaze
- Chlorophyll
- Compound Eyes
- Cute Charm
- Damp
- Drizzle
- Drought
- Dry Skin
- Effect Spore
- Filter
- Flame Body
- Guts
- Hustle
- Hyper Cutter
- Insomnia
- Intimidate
- Keen Eye
- Levitate
- Magma Armor
- Moxie
- Multiscale
- Overgrow
- Poison Point
- Poison Touch
- Pressure
- Rain Dish
- Rivalry
- Rough Skin
- Run Away
- Sand Veil
- Shed Skin
- Shell Armor
- Skill Link
- Sniper
- Soundproof
- Speed Boost
- Static
- Sturdy
- Swarm
- Swift Swim
- Torrent
Implemented but unobtainable
The following abilities are implemented in Pixelmon, but no Pokémon that can have these abilities are implemented yet.
- Snow Warning
- Wonder Guard