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Translations:Version history/34/en

From Pixelmon Wiki

Version 1.8.6

Released December 6, 2012.

Changes

  • TMs added into Creative menu–no way to get them into Survival just yet

Fixes

  • Memory improvements for SMP

Version 1.8.5

Released December 6, 2012.

Version 1.8.3

Released November 19, 2012.

Fixes

  • Fixed spawning problems (no land spawns and heaps of Trainers)
  • Further reduction to memory usage with less lag this time too

Version 1.8.2

Released November 18, 2012.

Fixes

  • Fixed Diglett crash
  • Pokémon should not take damage from being caught in blocks.
  • Fix to a server crash on spawning

Version 1.8.1

Released November 16, 2012.

Changes

  • Updated for 1.4.4
  • Reduced memory consumption (may slow down initial world load times a bit)

Fixes

  • Fixed Yawn server bug
  • Fixed waiting at Mojang screen
  • PokéChecker now is consistently bright on all screens and has a fixed move description box.

Known bugs

  • Slowbro/Poké textures may not load on all machines.

Version 1.8

Released November 10, 2012.

Changes

  • GUI
    • Battle GUI: comes with new fully built bag system, move picking, Pokémon swapping, chat replacement and lots more
    • Extended inventory (Survival and Creative): New way of accessing Pokémon data and held items. Drop items onto held item slots to equip them, and use them on a Pokémon to access the new summary screens.
    • Summary screen (PokéChecker replacement): Now showing much more detail about a Pokémon's stats, attacks and happiness. Also allows re-arranging of moves, renaming and leveling disabling
  • 16 new Pokémon: Alakazam, Chansey, Dragonite, Golem, Farfetch'd, Kadabra, Kingler, Meowth, Piloswine, Poliwag, Rapidash, Slowbro, Slowpoke, Spearow, Tangela, Venomoth, Venonat
  • 2 re-done models: Ivysaur, Oddish
  • Heaps of battling enhancements and fixes to go along with the new battling GUI
  • Level-up screen showing stat increases
  • More Trainers
  • More Poké Balls
  • Heaps of Badges
  • Heaps more moves coded.
  • Re-worked capture algorithms to provide an experience closer to the games.

Fixes

  • Aggressive Pokémon battle initiation has more checks for illegal battle starting.
  • Large bunch of crash bugs.
  • Rendering of screens that in the past were changed when raining or held item changed are now fixed.
  • Apricorns can now be placed.
  • Improved generation of Fire Stones and Leaf Stones.
  • Apricorns can now only be placed on the top of blocks.
  • A series of different infinite battle loop bugs.
  • Crash when accessing PC with null Pokémon (one caught from trainer, will now be deleted if encountered).

Known bugs

  • Dull stats screen when not holding an item in the PokéChecker GUIs.
  • Slowbro/Poké textures may not load on.

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