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Difference between revisions of "Final Gambit"

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(Created page with "{{MoveInfobox| name=Final Gambit | type=Fighting | damagecategory= | basepp=5 | power=- | accuracy=100}} Final Gambit is a damage-dealing Fighting-type move that faints th...")
 
m (Added Category)
 
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{{MoveInfobox|
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{{MoveInfobox
name=Final Gambit |
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|name=Final Gambit
type=Fighting |
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|type=Fighting
damagecategory= |
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|damagecategory=Special
basepp=5 |
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|target=single
power=- |
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|basepp=5
accuracy=100}}
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|power=—
Final Gambit is a damage-dealing [[Fighting]]-type move that faints the user. In return, the opponent takes damage equal to the amount of HP the user lost. If Final Gambit fails to hit the opponent due to missing, the opponent being a [[Ghost]]-type, or [[Protect]]/[[Detect]], Final Gambit will not faint the user.
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|accuracy=100
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}}
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Final Gambit is a damaging [[Fighting]]-[[type]] move that faints the user. In return, the target takes damage equal to the amount of HP the user lost. If Final Gambit fails to hit the target due to missing, the target being a [[Ghost]]-[[type]], or [[Protect]]/[[Detect]], Final Gambit will not faint the user.
 
==Learnset==
 
==Learnset==
*[[Mankey]] (Level 53)
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===By level===
*[[Primeape]] (Level 63)
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{{levelmoveh}}
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{{levelmove|Mankey|50|Fighting}}
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{{levelmove|Primeape|57|Fighting}}
 +
{{levelmove|Starly|41|Normal|Flying}}
 +
{{levelmove|Staravia|48|Normal|Flying}}
 +
{{levelmove|Staraptor|57|Normal|Flying}}
 +
{{levelmove|Riolu|52|Fighting}}
 +
{{levelmove|Lucario|1|Fighting|Steel}}
 +
{{levelmove|Victini|91|Psychic|Fire}}
 +
{{levelmove|Basculin|40|Water}}
 +
{{levelmove|Shelmet|48|Bug}}
 +
{{levelmove|Accelgor|48|Bug}}
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{{levelmove|Sirfetch'd|60|Fighting}}
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{{levelmovef}}
 +
 
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[[Category:Moves]]
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[[Category:Fighting-type moves]]
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[[Category:Special moves]]

Latest revision as of 16:48, 7 April 2022

Final Gambit
Type FightingType.pngFighting
Category  Special
Power  —
Accuracy  100%
PP  5
Priority  0
Target  Single target
TM/Tutor  None
External move  None

Final Gambit is a damaging Fighting-type move that faints the user. In return, the target takes damage equal to the amount of HP the user lost. If Final Gambit fails to hit the target due to missing, the target being a Ghost-type, or Protect/Detect, Final Gambit will not faint the user.

Learnset

By level

Pokémon Level Type
Mankey 50 FightingType.pngFighting [[File:{{{4}}}Type.png|16px|link={{{4}}}]][[{{{4}}}|{{{4}}}]]
Primeape 57 FightingType.pngFighting [[File:{{{4}}}Type.png|16px|link={{{4}}}]][[{{{4}}}|{{{4}}}]]
Starly 41 NormalType.pngNormal FlyingType.pngFlying
Staravia 48 NormalType.pngNormal FlyingType.pngFlying
Staraptor 57 NormalType.pngNormal FlyingType.pngFlying
Riolu 52 FightingType.pngFighting [[File:{{{4}}}Type.png|16px|link={{{4}}}]][[{{{4}}}|{{{4}}}]]
Lucario 1 FightingType.pngFighting SteelType.pngSteel
Victini 91 PsychicType.pngPsychic FireType.pngFire
Basculin 40 WaterType.pngWater [[File:{{{4}}}Type.png|16px|link={{{4}}}]][[{{{4}}}|{{{4}}}]]
Shelmet 48 BugType.pngBug [[File:{{{4}}}Type.png|16px|link={{{4}}}]][[{{{4}}}|{{{4}}}]]
Accelgor 48 BugType.pngBug [[File:{{{4}}}Type.png|16px|link={{{4}}}]][[{{{4}}}|{{{4}}}]]
Sirfetch'd 60 FightingType.pngFighting [[File:{{{4}}}Type.png|16px|link={{{4}}}]][[{{{4}}}|{{{4}}}]]

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