Difference between revisions of "Arc Chalice"
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==Requirements== | ==Requirements== | ||
− | In order for the Arc Chalice to be utilized, the player must first obtain a [[Plate]] for each Pokémon typing, | + | In order for the Arc Chalice to be utilized, the player must first obtain a [[Plate]] for each Pokémon typing, 18 in total. After each plate has been obtained, the player may right click the Chalice with one of each plate, which will result in a special particle effect activating and a message in chat indicating the number of remaining plates needed. After each plate is added to the chalice, the floating orbs will begin to spin and move toward the middle of the chalice. Once this is done, there will be an explosion sound and a glowing [[Azure Flute]] will appear atop the Arc Chalice. |
==Loot== | ==Loot== | ||
− | Each | + | Each Land Chalice village chest contains items drawn from 6 pools (one per category), with the following distribution: |
{|class="wikitable sortable" | {|class="wikitable sortable" | ||
! rowspan="2" | Category | ! rowspan="2" | Category | ||
Line 350: | Line 350: | ||
|style="text-align:center"|{{percent|37.3|100}} | |style="text-align:center"|{{percent|37.3|100}} | ||
|style="text-align:center"|0.889 | |style="text-align:center"|0.889 | ||
+ | |} | ||
+ | |||
+ | ==Structure List== | ||
+ | ===Main Structure=== | ||
+ | {|class="mw-collapsible mw-collapsed wikitable" | ||
+ | !style="text-align:center" colspan="2"|Name | ||
+ | !style="text-align:center"|Info | ||
+ | !style="text-align:center"|Image | ||
+ | |- | ||
+ | |rowspan="2"|Water Chalice | ||
+ | |Intact | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:shrines/chalice_shrine_a</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Chalice_Shrine_A.png|150px]] | ||
+ | |- | ||
+ | |Ruin | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:shrines/chalice_shrine_ruins_a</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Chalice_shrine_ruins_a.png|150px]] | ||
+ | |- | ||
+ | |rowspan="2"|Land Chalice | ||
+ | |Intact | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:shrines/chalice_shrine_b</code> | ||
+ | |||
+ | |||
+ | Builder: '''Konstadoulis''' | ||
+ | |[[File:Chalice_Shrine_B.png|150px]] | ||
+ | |- | ||
+ | |Ruin | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:shrines/chalice_shrine_ruins_b</code> | ||
+ | |||
+ | |||
+ | Builder: '''Konstadoulis''' | ||
+ | |[[File:Chalice_shrine_ruins_b.png|150px]] | ||
+ | |} | ||
+ | |||
+ | ===Village Ruins=== | ||
+ | <big>At the Land Chalice</big> | ||
+ | {|class="mw-collapsible mw-collapsed wikitable" | ||
+ | !style="text-align:center" colspan="2"|Name | ||
+ | !style="text-align:center"|Info | ||
+ | !style="text-align:center"|Image | ||
+ | |- | ||
+ | |rowspan="8"|House | ||
+ | |Variant A | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:shrines/chalice_shrine_house_a</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>pixelmon:chests/galactic</code> | ||
+ | |||
+ | Builder: '''Rasgnarok''' | ||
+ | |[[File:Chalice_Shrine_House_A.png|150px]] | ||
+ | |- | ||
+ | |Variant B | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:shrines/chalice_shrine_house_b</code> | ||
+ | |||
+ | |||
+ | Builder: '''Rasgnarok''' | ||
+ | |[[File:Chalice_Shrine_House_B.png|150px]] | ||
+ | |- | ||
+ | |Variant C | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:shrines/chalice_shrine_house_c</code> | ||
+ | |||
+ | |||
+ | Builder: '''Rasgnarok''' | ||
+ | |[[File:Chalice_Shrine_House_C.png|150px]] | ||
+ | |- | ||
+ | |Variant D | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:shrines/chalice_shrine_house_d</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>pixelmon:chests/galactic</code>, <code>pixelmon:chests/haunted_home</code> | ||
+ | |||
+ | Builder: '''Rasgnarok''' | ||
+ | |[[File:Chalice_Shrine_House_D.png|150px]] | ||
+ | |- | ||
+ | |Variant E | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:shrines/chalice_shrine_house_e</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>pixelmon:chests/galactic</code> | ||
+ | |||
+ | Builder: '''Rasgnarok''' | ||
+ | |[[File:Chalice_Shrine_House_E.png|150px]] | ||
+ | |- | ||
+ | |Variant F | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:shrines/chalice_shrine_house_f</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>pixelmon:chests/galactic</code> | ||
+ | |||
+ | Builder: '''Rasgnarok''' | ||
+ | |[[File:Chalice_Shrine_House_F.png|150px]] | ||
+ | |- | ||
+ | |Variant G | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:shrines/chalice_shrine_house_g</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>pixelmon:chests/galactic</code> | ||
+ | |||
+ | Builder: '''Rasgnarok''' | ||
+ | |[[File:Chalice_Shrine_House_G.png|150px]] | ||
+ | |- | ||
+ | |Variant H | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:shrines/chalice_shrine_house_h</code> | ||
+ | {{tt|Loot Tables|Determines which items can be found in containers like Chests/Barrels.}}: <code>pixelmon:chests/galactic</code>, <code>pixelmon:chests/haunted_home</code> | ||
+ | |||
+ | Builder: '''Rasgnarok''' | ||
+ | |[[File:Chalice_Shrine_House_H.png|150px]] | ||
+ | |- | ||
+ | |rowspan="3"|Path | ||
+ | |Variant A | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:shrines/chalice_shrine_path_a</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Chalice_Shrine_Path_A.png|150px]] | ||
+ | |- | ||
+ | |Variant B | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:shrines/chalice_shrine_path_b</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Chalice_Shrine_Path_B.png|150px]] | ||
+ | |- | ||
+ | |Variant C | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:shrines/chalice_shrine_path_c</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Chalice_Shrine_Path_C.png|150px]] | ||
+ | |- | ||
+ | |rowspan="7"|Decoration | ||
+ | |Variant A | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:shrines/chalice_shrine_deco_a</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |style="text-align:center"|[[File:Chalice_Shrine_Deco_A.png|100px]] | ||
+ | |- | ||
+ | |Variant B | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:shrines/chalice_shrine_deco_b</code> | ||
+ | |||
+ | |||
+ | Builder: '''Konstadoulis''' | ||
+ | |[[File:Chalice_Shrine_Deco_B.png|150px]] | ||
+ | |- | ||
+ | |Variant C | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:shrines/chalice_shrine_deco_c</code> | ||
+ | |||
+ | |||
+ | Builder: '''Konstadoulis''' | ||
+ | |style="text-align:center"|[[File:Chalice_Shrine_Deco_C.png|70px]] | ||
+ | |- | ||
+ | |Variant D | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:shrines/chalice_shrine_deco_d</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |style="text-align:center"|[[File:Chalice_Shrine_Deco_D.png|70px]] | ||
+ | |- | ||
+ | |Variant E | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:shrines/chalice_shrine_deco_e</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |style="text-align:center"|[[File:Chalice_Shrine_Deco_E.png|70px]] | ||
+ | |- | ||
+ | |Variant F | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:shrines/chalice_shrine_deco_f</code> | ||
+ | |||
+ | |||
+ | Builder: '''SKy_the_Thunder''' | ||
+ | |[[File:Chalice_Shrine_Deco_F.png|150px]] | ||
+ | |- | ||
+ | |Variant G | ||
+ | |{{tt|ID|Used in Template Pools and when loading a structure with Structure Blocks.}}: <code>pixelmon:shrines/chalice_shrine_deco_g</code> | ||
+ | |||
+ | |||
+ | Builder: '''ZodiacBullYT''' | ||
+ | |[[File:Chalice_Shrine_Deco_G.png|150px]] | ||
|} | |} | ||
Latest revision as of 14:06, 23 April 2024
The Arc Chalice is found in a special structure that can rarely generate in Extreme Hills (Forge) biomes in the ruined villages and in Ocean (Forge) biomes in the ocean temple. It is used to obtain the Azure Flute, which is used in obtaining "The Original One", Arceus. The Arc Chalice is shaped much like a goblet, with a white texture and golden bands resembling the model of Arceus.
Contents
Biomes
Requirements
In order for the Arc Chalice to be utilized, the player must first obtain a Plate for each Pokémon typing, 18 in total. After each plate has been obtained, the player may right click the Chalice with one of each plate, which will result in a special particle effect activating and a message in chat indicating the number of remaining plates needed. After each plate is added to the chalice, the floating orbs will begin to spin and move toward the middle of the chalice. Once this is done, there will be an explosion sound and a glowing Azure Flute will appear atop the Arc Chalice.
Loot
Each Land Chalice village chest contains items drawn from 6 pools (one per category), with the following distribution:
Category | Item | Stack size | Weight | Chance | Avg. per chest | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
1x | 2x | 1-2x | 3-5x | 1x | 2x | 1-2x | 3-5x | ||||
Artifacts | ![]() |
1 | — | — | — | 133 | — | — | — | 3% | 0.030 |
Artifacts | ![]() |
1 | — | — | — | 133 | — | — | — | 3% | 0.030 |
Artifacts | ![]() |
1 | — | — | — | 133 | — | — | — | 3% | 0.030 |
Held Items | ![]() |
1 | — | — | — | 113 | — | — | — | 7.7% | 0.077 |
Held Items | ![]() |
1 | — | — | — | 113 | — | — | — | 7.7% | 0.077 |
Held Items | ![]() |
1 | — | — | — | 113 | — | — | — | 7.7% | 0.077 |
Treasure | ![]() |
— | 1 | — | — | — | 1029 | — | — | 57.1% | 0.690 |
Treasure | ![]() |
— | 1 | — | — | — | 529 | — | — | 31.5% | 0.345 |
Treasure | ![]() |
— | 1 | — | — | — | 129 | — | — | 6.8% | 0.069 |
Treasure | ![]() |
— | 1 | — | — | — | 329 | — | — | 19.6% | 0.207 |
Armor | ![]() |
— | 1 | — | — | — | 322 | — | — | 25.4% | 0.273 |
Armor | ![]() |
— | 1 | — | — | — | 322 | — | — | 25.4% | 0.273 |
Armor | ![]() |
— | 1 | — | — | — | 322 | — | — | 25.4% | 0.273 |
Armor | ![]() |
— | 1 | — | — | — | 322 | — | — | 25.4% | 0.273 |
Gems | ![]() |
— | — | 1–3 | — | — | — | 530 | — | 23.6% | 0.500 |
Gems | ![]() |
— | — | 1–3 | — | — | — | 530 | — | 23.6% | 0.500 |
Gems | ![]() |
— | — | 1–3 | — | — | — | 530 | — | 23.6% | 0.500 |
Vanilla | ![]() |
— | — | — | 1–10 | — | — | — | 1045 | 62.6% | 4.889 |
Vanilla | ![]() |
— | — | — | 1–5 | — | — | — | 345 | 24% | 0.800 |
Vanilla | ![]() |
— | — | — | 1–5 | — | — | — | 745 | 48.7% | 1.867 |
Vanilla | ![]() |
— | — | — | 1–10 | — | — | — | 545 | 37.3% | 2.444 |
Vanilla | ![]() |
— | — | — | 1–3 | — | — | — | 345 | 24% | 0.533 |
Vanilla | ![]() |
— | — | — | 1–5 | — | — | — | 745 | 48.7% | 1.867 |
Vanilla | ![]() |
— | — | — | 1–3 | — | — | — | 545 | 37.3% | 0.889 |
Vanilla | ![]() |
— | — | — | 1–3 | — | — | — | 545 | 37.3% | 0.889 |
Structure List
Main Structure
Village Ruins
At the Land Chalice
Gallery
Config settings
- "spawnStructures": If disabled, the Arc Chalice structure(and all other Pixelmon structures) will not spawn naturally.