Difference between revisions of "Commands"
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**lvl(x)- This will make the Pokémon the level specified (e.g. "/pokespawn [[caterpie]] lvl100"). | **lvl(x)- This will make the Pokémon the level specified (e.g. "/pokespawn [[caterpie]] lvl100"). | ||
*/pokegive ''player'' ''Pokémon'' ''arg1'' ''arg2''-This command will directly put the chosen Pokémon into specified player's party. If the party is full, it goes to their [[PC]]. Arguments of which /pokespawn uses may be used here as well. | */pokegive ''player'' ''Pokémon'' ''arg1'' ''arg2''-This command will directly put the chosen Pokémon into specified player's party. If the party is full, it goes to their [[PC]]. Arguments of which /pokespawn uses may be used here as well. | ||
+ | */pokeheal ''player''-This command will heal the specified player's Pokémon. ''Player'' can be left blank as a shortcut to heal the player's own Pokémon. | ||
*/pokebattle ''player1'' ''player2''-This command will initiate a battle between two different players. It doesn't matter which player goes first. | */pokebattle ''player1'' ''player2''-This command will initiate a battle between two different players. It doesn't matter which player goes first. | ||
+ | */pokestats ''player''-This command will display the number of times a player has won and lost battles against other players. It will also display the amount of points a player has, calculated by the formula: 3*''wins''+''losses''. If ''player'' is blank, the command will show the player's own stats. | ||
+ | **/pokestats top-The top 5 players (based on points) will be displayed, along with their wins and losses. | ||
+ | */resetpokestats ''player''-This command will reset a specified player's wins and losses to 0. | ||
+ | **/resetpokestats all-All players' stats will be reset. | ||
*/freeze-This will make all Pokémon stop moving in the world. | */freeze-This will make all Pokémon stop moving in the world. | ||
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*/struc-This will place the a [[Pokémon Center]] near the player if there is enough space. | */struc-This will place the a [[Pokémon Center]] near the player if there is enough space. | ||
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Revision as of 21:14, 11 May 2014
- /pokespawn Pokémon arg1 arg2-This command can spawn in a Pokémon of the player's choice. arg1 and arg2 are arguments that can be used in this spawning. Some of the usable arguments include:
- s-This will make the spawned Pokémon shiny.
- boss1-This will spawn a level 1 boss Pokémon.
- boss2-This will spawn a level 2 boss Pokémon.
- boss3-This will spawn a level 3 boss Pokémon.
- boss4-This will spawn a level 4 boss Pokémon.
- lvl(x)- This will make the Pokémon the level specified (e.g. "/pokespawn caterpie lvl100").
- /pokegive player Pokémon arg1 arg2-This command will directly put the chosen Pokémon into specified player's party. If the party is full, it goes to their PC. Arguments of which /pokespawn uses may be used here as well.
- /pokeheal player-This command will heal the specified player's Pokémon. Player can be left blank as a shortcut to heal the player's own Pokémon.
- /pokebattle player1 player2-This command will initiate a battle between two different players. It doesn't matter which player goes first.
- /pokestats player-This command will display the number of times a player has won and lost battles against other players. It will also display the amount of points a player has, calculated by the formula: 3*wins+losses. If player is blank, the command will show the player's own stats.
- /pokestats top-The top 5 players (based on points) will be displayed, along with their wins and losses.
- /resetpokestats player-This command will reset a specified player's wins and losses to 0.
- /resetpokestats all-All players' stats will be reset.
- /freeze-This will make all Pokémon stop moving in the world.
- /struc-This will place the a Pokémon Center near the player if there is enough space.