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Difference between revisions of "Commands"

From Pixelmon Wiki
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*/pokespawn ''Pokémon'' ''arg1'' ''arg2''-This command can spawn in a Pokémon of the player's choice. ''arg1'' and ''arg2'' are arguments that can be used in this spawning. Some of the usable arguments include:
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*/pokespawn ''Pokémon'' ''arg1'' ''arg2''-This command can spawn in a Pokémon of the player's choice. ''arg1'' and ''arg2'' are optional arguments that can be used in this spawning. Some of the usable arguments include:
 
**s-This will make the spawned Pokémon [[shiny]].
 
**s-This will make the spawned Pokémon [[shiny]].
 
**boss1-This will spawn a level 1 [[boss]] Pokémon.
 
**boss1-This will spawn a level 1 [[boss]] Pokémon.
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**boss4-This will spawn a level 4 boss Pokémon.
 
**boss4-This will spawn a level 4 boss Pokémon.
 
**lvl(x)- This will make the Pokémon the level specified (e.g. "/pokespawn [[caterpie]] lvl100").
 
**lvl(x)- This will make the Pokémon the level specified (e.g. "/pokespawn [[caterpie]] lvl100").
*/pokegive ''player'' ''Pokémon'' ''arg1'' ''arg2''-This command will directly put the chosen Pokémon into specified player's party. If the party is full, it goes to their [[PC]]. The shiny and level arguments of which /pokespawn uses may be used here as well.
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*/pokegive ''player'' ''Pokémon'' ''arg1'' ''arg2''-This command will directly put the chosen Pokémon into specified player's party. If the party is full, it goes to their [[PC]]. The shiny and level arguments of which /pokespawn uses may be optionally used here as well.
 
*/pokeheal ''player''-This command will heal the specified player's Pokémon. ''Player'' can be left blank as a shortcut to heal the player's own Pokémon.
 
*/pokeheal ''player''-This command will heal the specified player's Pokémon. ''Player'' can be left blank as a shortcut to heal the player's own Pokémon.
 
*/pokebattle ''player1'' ''player2''-This command will initiate a battle between two different players. It doesn't matter which player goes first.
 
*/pokebattle ''player1'' ''player2''-This command will initiate a battle between two different players. It doesn't matter which player goes first.

Revision as of 01:10, 14 June 2014

  • /pokespawn Pokémon arg1 arg2-This command can spawn in a Pokémon of the player's choice. arg1 and arg2 are optional arguments that can be used in this spawning. Some of the usable arguments include:
    • s-This will make the spawned Pokémon shiny.
    • boss1-This will spawn a level 1 boss Pokémon.
    • boss2-This will spawn a level 2 boss Pokémon.
    • boss3-This will spawn a level 3 boss Pokémon.
    • boss4-This will spawn a level 4 boss Pokémon.
    • lvl(x)- This will make the Pokémon the level specified (e.g. "/pokespawn caterpie lvl100").
  • /pokegive player Pokémon arg1 arg2-This command will directly put the chosen Pokémon into specified player's party. If the party is full, it goes to their PC. The shiny and level arguments of which /pokespawn uses may be optionally used here as well.
  • /pokeheal player-This command will heal the specified player's Pokémon. Player can be left blank as a shortcut to heal the player's own Pokémon.
  • /pokebattle player1 player2-This command will initiate a battle between two different players. It doesn't matter which player goes first.
  • /pokestats player-This command will display the number of times a player has won and lost battles against other players. It will also display the amount of points a player has, calculated by the formula: 3*wins+losses. If player is blank, the command will show the player's own stats.
    • /pokestats top-The top 5 players (based on points) will be displayed, along with their wins and losses.
  • /resetpokestats player-This command will reset a specified player's wins and losses to 0.
    • /resetpokestats all-All players' stats will be reset.
  • /freeze-This will make all Pokémon stop moving in the world.
  • /struc-This will place a Pokémon Center near the player if there is enough space.

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