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Difference between revisions of "Lock-On"

From Pixelmon Wiki
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Lock-On is a [[Normal]]-type move that makes the next move the user makes never miss. This includes the intermediate turn of [[Dive]], [[Fly]], [[Dig]], or [[Bounce]], but not [[Detect]] or [[Protect]]. If the opponent switches, Lock-On will be nullified.
 
Lock-On is a [[Normal]]-type move that makes the next move the user makes never miss. This includes the intermediate turn of [[Dive]], [[Fly]], [[Dig]], or [[Bounce]], but not [[Detect]] or [[Protect]]. If the opponent switches, Lock-On will be nullified.
 
==Learnset==
 
==Learnset==
*[[Magnemite]] (Level 46)
+
*{{p|Magnemite}} (Level 46)
*[[Magneton]] (Level 56)
+
*{{p|Magneton}} (Level 56)
*[[Porygon]] (Level 45)
+
*{{p|Porygon}} (Level 45)
*[[Porygon2]] (Level 45)
+
*{{p|Porygon2}} (Level 45)
*[[Magnezone]] (Level 56)
+
*{{p|Magnezone}} (Level 56)
*[[Porygon-Z]] (Level 45)
+
*{{p|Porygon-Z}} (Level 45)
*[[Klink]] (Level 51)
+
*{{p|Klink}} (Level 51)
*[[Klang]] (Level 56)
+
*{{p|Klang}} (Level 56)
*[[Klinklang]] (Level 60)
+
*{{p|Klinklang}} (Level 60)
 
==Bugs==
 
==Bugs==
 
*Lock-On does nothing.
 
*Lock-On does nothing.

Revision as of 19:52, 31 August 2014

Lock-On
Type NormalType.pngNormal
Category  Status
Power  —
Accuracy  —
PP  5
Priority  0
Target  Single target
TM/Tutor  None
External move  None

Lock-On is a Normal-type move that makes the next move the user makes never miss. This includes the intermediate turn of Dive, Fly, Dig, or Bounce, but not Detect or Protect. If the opponent switches, Lock-On will be nullified.

Learnset

Bugs

  • Lock-On does nothing.

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