Difference between revisions of "Guillotine"
From Pixelmon Wiki
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Guillotine is a damage-dealing [[Normal]]-type move that faints the opponent if it hits. The accuracy of the move rises the higher the user's level is compared to the opponent's, and will fail if the opponent is a higher level than the user. | Guillotine is a damage-dealing [[Normal]]-type move that faints the opponent if it hits. The accuracy of the move rises the higher the user's level is compared to the opponent's, and will fail if the opponent is a higher level than the user. | ||
==Learnset== | ==Learnset== |
Revision as of 16:14, 22 September 2014
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Guillotine is a damage-dealing Normal-type move that faints the opponent if it hits. The accuracy of the move rises the higher the user's level is compared to the opponent's, and will fail if the opponent is a higher level than the user.
Learnset
- Template:Psprite (Level 31)
- Template:Psprite (Level 37)
- Template:Psprite (Level 47)
- Template:Psprite (Level 55)
- Template:Psprite (Level 55)
- Template:Psprite (Level 62)
- Template:Psprite (Level 71)
Bugs
- Guillotine only hits for 1 damage.