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Difference between revisions of "Vital Throw"

From Pixelmon Wiki
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Vital Throw is a damage-dealing [[Fighting]]-type move that always moves last. In return, the move will not miss unless the opponent uses [[Fly]], [[Dig]], [[Dive]], or [[Bounce]].
 
Vital Throw is a damage-dealing [[Fighting]]-type move that always moves last. In return, the move will not miss unless the opponent uses [[Fly]], [[Dig]], [[Dive]], or [[Bounce]].
 
==Learnset==
 
==Learnset==
*[[Machop]] (Level 31)
+
*{{p|Machop}} (Level 31)
*[[Machoke]] (Level 32)
+
*{{p|Machoke}} (Level 32)
*[[Machamp]] (Level 32)
+
*{{p|Machamp}} (Level 32)
*[[Pinsir]] (Level 22)
+
*{{p|Pinsir}} (Level 22)

Revision as of 15:16, 2 October 2014

Vital Throw
Type FightingType.pngFighting
Category  Physical
Power  70
Accuracy  —
PP  10
Priority  -1
Target  Single target
TM/Tutor  None
External move  None

Vital Throw is a damage-dealing Fighting-type move that always moves last. In return, the move will not miss unless the opponent uses Fly, Dig, Dive, or Bounce.

Learnset

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