Difference between revisions of "Vital Throw"
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Vital Throw is a damage-dealing [[Fighting]]-type move that always moves last. In return, the move will not miss unless the opponent uses [[Fly]], [[Dig]], [[Dive]], or [[Bounce]]. | Vital Throw is a damage-dealing [[Fighting]]-type move that always moves last. In return, the move will not miss unless the opponent uses [[Fly]], [[Dig]], [[Dive]], or [[Bounce]]. | ||
==Learnset== | ==Learnset== | ||
− | * | + | *{{p|Machop}} (Level 31) |
− | * | + | *{{p|Machoke}} (Level 32) |
− | * | + | *{{p|Machamp}} (Level 32) |
− | * | + | *{{p|Pinsir}} (Level 22) |
Revision as of 15:16, 2 October 2014
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Vital Throw is a damage-dealing Fighting-type move that always moves last. In return, the move will not miss unless the opponent uses Fly, Dig, Dive, or Bounce.