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Difference between revisions of "Lock-On"

From Pixelmon Wiki
Line 21: Line 21:
 
===By prior [[evolution]]===
 
===By prior [[evolution]]===
 
*{{p|Octillery}}
 
*{{p|Octillery}}
==Bugs==
+
==Unimplemented==
 
*Lock-On does nothing.
 
*Lock-On does nothing.

Revision as of 02:20, 3 November 2014

Lock-On
Type NormalType.pngNormal
Category  Status
Power  —
Accuracy  —
PP  5
Priority  0
Target  Single target
TM/Tutor  None
External move  None

Lock-On is a Normal-type move that makes the next move the user makes never miss. This includes the intermediate turn of Dive, Fly, Dig, or Bounce, but not Detect or Protect. If the opponent switches, Lock-On will be nullified.

Learnset

By level

By prior evolution

Unimplemented

  • Lock-On does nothing.

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